浏览代码

Updated BasicProfiling scene with SSS tests.

/RenderPassXR_Sandbox
Julien Ignace 8 年前
当前提交
9327757f
共有 6 个文件被更改,包括 670 次插入213 次删除
  1. 3
      Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipelineAsset.asset
  2. 745
      Assets/TestScenes/HDTest/BasicProfiling.unity
  3. 4
      Assets/TestScenes/HDTest/BasicProfiling/Lit_SSS.mat
  4. 6
      Assets/TestScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat
  5. 116
      Assets/TestScenes/HDTest/BasicProfiling/BasicProfilingSSS.asset
  6. 9
      Assets/TestScenes/HDTest/BasicProfiling/BasicProfilingSSS.asset.meta

3
Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipelineAsset.asset


useForwardRenderingOnly: 0
useDepthPrepass: 0
sssSettings:
numProfiles: 3
numProfiles: 4
- {fileID: 11400000, guid: 15cd040d2fa59074d90956ea9badbee8, type: 2}
useDisneySSS: 1
tileSettings:
enableTileAndCluster: 1

745
Assets/TestScenes/HDTest/BasicProfiling.unity


m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &31226894
Light:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &119724878
Light:
m_ObjectHideFlags: 0

m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &132635094
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 132635095}
- component: {fileID: 132635098}
- component: {fileID: 132635097}
- component: {fileID: 132635096}
m_Layer: 0
m_Name: Camera_SSS_Low
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &132635095
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 132635094}
m_LocalRotation: {x: 0.00020804463, y: 0.7123902, z: -0.70178354, w: 0.00021102751}
m_LocalPosition: {x: -157.43073, y: 12.505924, z: 88.75827}
m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005}
m_Children: []
m_Father: {fileID: 1603209476}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!92 &132635096
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 132635094}
m_Enabled: 1
--- !u!124 &132635097
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 132635094}
m_Enabled: 1
--- !u!20 &132635098
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 132635094}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!1 &148935466
GameObject:
m_ObjectHideFlags: 0

m_UseOcclusionCulling: 1
m_Importance: 1
m_CustomBakedTexture: {fileID: 0}
--- !u!1 &255723398
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 255723399}
- component: {fileID: 255723402}
- component: {fileID: 255723401}
- component: {fileID: 255723400}
m_Layer: 0
m_Name: Camera_SSS_High
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &255723399
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 255723398}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0.7071068, w: 0}
m_LocalPosition: {x: -221.46837, y: 0.3824824, z: 88.480194}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1603209476}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 90, y: -180, z: 0}
--- !u!92 &255723400
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 255723398}
m_Enabled: 1
--- !u!124 &255723401
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 255723398}
m_Enabled: 1
--- !u!20 &255723402
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 255723398}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!1 &287974568
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 287974569}
- component: {fileID: 287974572}
- component: {fileID: 287974571}
- component: {fileID: 287974570}
m_Layer: 0
m_Name: Plane_SSS_Low
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &287974569
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 287974568}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -157.4, y: 0, z: 88.8}
m_LocalScale: {x: 3.4744346, y: 3.4744349, z: 3.4744349}
m_Children: []
m_Father: {fileID: 1603209476}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &287974570
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 287974568}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: e765b09ff7759d349a26e7d953936519, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &287974571
MeshCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 287974568}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_InflateMesh: 0
m_SkinWidth: 0.01
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &287974572
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 287974568}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &290893314
GameObject:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &290893317
Light:
m_ObjectHideFlags: 0

m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &298751447
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 298751448}
- component: {fileID: 298751451}
- component: {fileID: 298751450}
- component: {fileID: 298751449}
m_Layer: 0
m_Name: Camera_SSS_Med
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &298751448
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 298751447}
m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0}
m_LocalPosition: {x: -190.29999, y: 6.9106402, z: 88.41943}
m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005}
m_Children: []
m_Father: {fileID: 1603209476}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 90, y: 180, z: 0}
--- !u!92 &298751449
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 298751447}
m_Enabled: 1
--- !u!124 &298751450
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 298751447}
m_Enabled: 1
--- !u!20 &298751451
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 298751447}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!1 &303057684
GameObject:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 4
shadowPrecision: 0
shadowData:
format: 4
data: 0bd7a33b0000803f
shadowDatas:
- format: 4
data: 0bd7a33b0000803f
--- !u!108 &578289780
Light:
m_ObjectHideFlags: 0

m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &909005308
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 909005309}
- component: {fileID: 909005312}
- component: {fileID: 909005311}
- component: {fileID: 909005310}
m_Layer: 0
m_Name: Plane_SSS_Med
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &909005309
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 909005308}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -189.2, y: 0, z: 88.8}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children: []
m_Father: {fileID: 1603209476}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &909005310
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 909005308}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: e765b09ff7759d349a26e7d953936519, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &909005311
MeshCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 909005308}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_InflateMesh: 0
m_SkinWidth: 0.01
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &909005312
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 909005308}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &954433025
GameObject:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &1028064555
Light:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 4
shadowPrecision: 0
shadowData:
format: 4
data: 0bd7a33b0000803f
shadowDatas:
- format: 0
data: 0bd7a33b0000803f
- format: 4
data: 0bd7a33b0000803f
--- !u!1 &1224712456
GameObject:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &1369123404
Light:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &1418455419
Light:
m_ObjectHideFlags: 0

m_Father: {fileID: 964633294}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1603209475
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1603209476}
m_Layer: 0
m_Name: SSS
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1603209476
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1603209475}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 287974569}
- {fileID: 132635095}
- {fileID: 909005309}
- {fileID: 298751448}
- {fileID: 1938665714}
- {fileID: 255723399}
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1604179231
GameObject:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 4
shadowPrecision: 0
shadowData:
format: 4
data: 0bd7a33b0000803f
shadowDatas:
- format: 4
data: 0bd7a33b0000803f
--- !u!108 &1685118384
Light:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &1736085185
Light:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 0
shadowPrecision: 0
shadowData:
format: 0
data:
shadowDatas: []
--- !u!108 &1866152053
Light:
m_ObjectHideFlags: 0

m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!1 &1938665713
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1938665714}
- component: {fileID: 1938665717}
- component: {fileID: 1938665716}
- component: {fileID: 1938665715}
m_Layer: 0
m_Name: Plane_SSS_High
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1938665714
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1938665713}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -220.3, y: 0, z: 88.8}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children: []
m_Father: {fileID: 1603209476}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1938665715
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1938665713}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: e765b09ff7759d349a26e7d953936519, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &1938665716
MeshCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1938665713}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_InflateMesh: 0
m_SkinWidth: 0.01
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &1938665717
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1938665713}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1955890976
GameObject:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 4
shadowPrecision: 0
shadowData:
format: 4
data: 0bd7a33b0000803f
shadowDatas:
- format: 4
data: 0bd7a33b0000803f
--- !u!108 &1955890979
Light:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000
shadowCascadeCount: 4
shadowCascadeRatios:
- 0.05
- 0.2
- 0.3
shadowAlgorithm: 0
shadowVariant: 4
shadowPrecision: 0
shadowData:
format: 4
data: 0bd7a33b0000803f
shadowDatas:
- format: 4
data: 0bd7a33b0000803f
--- !u!108 &1964619977
Light:
m_ObjectHideFlags: 0

- {fileID: 455852867}
- {fileID: 1484273857}
- {fileID: 564797479}
- {fileID: 132635098}
- {fileID: 298751451}
- {fileID: 255723402}
--- !u!114 &2111085216
MonoBehaviour:
m_ObjectHideFlags: 0

4
Assets/TestScenes/HDTest/BasicProfiling/Lit_SSS.mat


m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _ENABLEPERPIXELDISPLACEMENT_OFF
_ENABLEWIND_OFF _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_ENABLEWIND_OFF _MASKMAP _MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- _SrcBlend: 1
- _StencilRef: 1
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceProfile: 3
- _SubsurfaceRadius: 1
- _SurfaceType: 0
- _TexWorldScale: 1

6
Assets/TestScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat


m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _ENABLEPERPIXELDISPLACEMENT_OFF
_ENABLEWIND_OFF _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATIONOBJECTSCALE_OFF
_TESSELLATION_DISPLACEMENT _TESSELLATION_TILING_SCALE
_ENABLEWIND_OFF _HEIGHTMAP _MASKMAP _MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE
_TESSELLATIONOBJECTSCALE_OFF _TESSELLATION_DISPLACEMENT _TESSELLATION_TILING_SCALE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- _SrcBlend: 1
- _StencilRef: 1
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceProfile: 3
- _SubsurfaceRadius: 1
- _SurfaceType: 0
- _TessellationBackFaceCullEpsilon: -0.25

116
Assets/TestScenes/HDTest/BasicProfiling/BasicProfilingSSS.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a6e7465350bf0d248b4799d98e18cd24, type: 3}
m_Name: BasicProfilingSSS
m_EditorClassIdentifier:
scatteringDistance: {r: 0.758, g: 0.321, b: 0.201, a: 1}
transmissionTint: {r: 0.7568628, g: 0.32156864, b: 0.20000002, a: 1}
texturingMode: 0
transmissionMode: 0
thicknessRemap: {x: 0, y: 12.031147}
worldScale: 1
settingsIndex: 3
m_ShapeParam: {x: 1.3192612, y: 3.1152647, z: 4.9751244}
m_MaxRadius: 10.03481
m_FilterKernelNearField:
- {x: 0.013865918, y: 1.5345725}
- {x: 0.04211352, y: 1.5729346}
- {x: 0.07107388, y: 1.6130018}
- {x: 0.100779116, y: 1.6548817}
- {x: 0.13126306, y: 1.6986896}
- {x: 0.16256203, y: 1.7445502}
- {x: 0.1947145, y: 1.7925992}
- {x: 0.22776169, y: 1.8429838}
- {x: 0.26174724, y: 1.8958628}
- {x: 0.29671827, y: 1.9514104}
- {x: 0.33272493, y: 2.0098157}
- {x: 0.369821, y: 2.0712852}
- {x: 0.40806437, y: 2.1360447}
- {x: 0.44751683, y: 2.2043417}
- {x: 0.48824534, y: 2.276447}
- {x: 0.5303216, y: 2.3526597}
- {x: 0.5738235, y: 2.433308}
- {x: 0.61883456, y: 2.5187542}
- {x: 0.665446, y: 2.609401}
- {x: 0.713756, y: 2.7056925}
- {x: 0.763872, y: 2.808125}
- {x: 0.8159103, y: 2.91725}
- {x: 0.8699981, y: 3.0336854}
- {x: 0.9262747, y: 3.1581244}
- {x: 0.98489225, y: 3.2913465}
- {x: 1.0460185, y: 3.434234}
- {x: 1.1098381, y: 3.5877857}
- {x: 1.1765549, y: 3.7531407}
- {x: 1.2463952, y: 3.9316032}
- {x: 1.319611, y: 4.124672}
- {x: 1.3964823, y: 4.3340797}
- {x: 1.4773248, y: 4.561845}
- {x: 1.5624928, y: 4.810328}
- {x: 1.6523882, y: 5.082317}
- {x: 1.747467, y: 5.381122}
- {x: 1.8482518, y: 5.710715}
- {x: 1.9553448, y: 6.0759025}
- {x: 2.069445, y: 6.482568}
- {x: 2.1913698, y: 6.9379897}
- {x: 2.3220856, y: 7.4513016}
- {x: 2.4627466, y: 8.0341215}
- {x: 2.614747, y: 8.701484}
- {x: 2.7797952, y: 9.473195}
- {x: 2.9600194, y: 10.375936}
- {x: 3.1581159, y: 11.446505}
- {x: 3.3775842, y: 12.737201}
- {x: 3.6230793, y: 14.324919}
- {x: 3.9009922, y: 16.327562}
- {x: 4.220452, y: 18.935623}
- {x: 4.5951686, y: 22.478209}
- {x: 5.047148, y: 27.57712}
- {x: 5.615129, y: 35.564823}
- {x: 6.3776174, y: 49.90625}
- {x: 7.5374603, y: 83.30668}
- {x: 10.03481, y: 250.11497}
m_FilterKernelFarField:
- {x: 0.03667902, y: 1.5654991}
- {x: 0.11374626, y: 1.6734134}
- {x: 0.19626758, y: 1.7949444}
- {x: 0.28494877, y: 1.9325867}
- {x: 0.38062802, y: 2.0894418}
- {x: 0.48430943, y: 2.2694077}
- {x: 0.59720695, y: 2.4774427}
- {x: 0.72080237, y: 2.7199378}
- {x: 0.8569269, y: 3.005264}
- {x: 1.007873, y: 3.3445888}
- {x: 1.1765549, y: 3.7531407}
- {x: 1.3667475, y: 4.252257}
- {x: 1.5834517, y: 4.872841}
- {x: 1.8334827, y: 5.6615734}
- {x: 2.126473, y: 6.692844}
- {x: 2.4767098, y: 8.093767}
- {x: 2.9068332, y: 10.102725}
- {x: 3.4562516, y: 13.228675}
- {x: 4.2041187, y: 18.793621}
- {x: 5.3538504, y: 31.646347}
- {x: 7.84603, y: 95.44374}
scatterDistance1: {r: 0.3, g: 0.2, b: 0.2, a: 0}
scatterDistance2: {r: 0.6, g: 0.2, b: 0.2, a: 0}
lerpWeight: 0.5
m_HalfRcpWeightedVariances: {x: 2.4691355, y: 12.5, z: 12.5, w: 2.4691355}
m_FilterKernelBasic:
- {x: 0.09090909, y: 0.21162307, z: 0.21162307, w: -0.000000048879357}
- {x: 0.09090909, y: 0.18990478, z: 0.18990478, w: -0.11381993}
- {x: 0.09090909, y: 0.13233659, z: 0.13233659, w: -0.23580086}
- {x: 0.09090909, y: 0.061445467, z: 0.061445467, w: -0.37865555}
- {x: 0.09090909, y: 0.010501689, z: 0.010501689, w: -0.57677805}
- {x: 0.09090909, y: 2.9458339e-10, z: 2.9458339e-10, w: -1.3907351}
- {x: 0.09090909, y: 0.18990476, z: 0.18990476, w: 0.11382001}
- {x: 0.09090909, y: 0.13233659, z: 0.13233659, w: 0.23580086}
- {x: 0.09090909, y: 0.061445467, z: 0.061445467, w: 0.37865555}
- {x: 0.09090909, y: 0.010501689, z: 0.010501689, w: 0.57677805}
- {x: 0.09090909, y: 2.9456845e-10, z: 2.9456845e-10, w: 1.3907368}

9
Assets/TestScenes/HDTest/BasicProfiling/BasicProfilingSSS.asset.meta


fileFormatVersion: 2
guid: 15cd040d2fa59074d90956ea9badbee8
timeCreated: 1493291209
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存