Fixed sRGB flag on detail map for layered lit test scene.
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
wrapMode: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
textureFormat: -1
textureCompression: 0
- buildTarget: Tizen
- buildTarget: PS4
- buildTarget: WebGL
physicsShape: []
spritePackingTag:
userData:
assetBundleName: