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Disabled separate sampling algorithms per cascade again.

/stochastic_alpha_test
uygar 7 年前
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86d02855
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/ShadowDispatch.hlsl

2
ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/ShadowDispatch.hlsl


#define SHADOW_DISPATCH_USE_CUSTOM_DIRECTIONAL // enables hardcoded resources and algorithm for directional lights
#define SHADOW_DISPATCH_USE_CUSTOM_PUNCTUAL // enables hardcoded resources and algorithm for punctual lights
#define SHADOW_DISPATCH_USE_SEPARATE_CASCADE_ALGOS // enables separate cascade sampling variants for each cascade
//#define SHADOW_DISPATCH_USE_SEPARATE_CASCADE_ALGOS // enables separate cascade sampling variants for each cascade
//#define SHADOW_DISPATCH_USE_SEPARATE_PUNC_ALGOS // enables separate resources and algorithms for spot and point lights
// directional

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