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Remove GATHER_TEXTURE3D (does not exist)

/main
Evgenii Golubev 8 年前
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84ef01ec
共有 1 个文件被更改,包括 0 次插入1 次删除
  1. 1
      Assets/ScriptableRenderLoop/ShaderLibrary/API/D3D11.hlsl

1
Assets/ScriptableRenderLoop/ShaderLibrary/API/D3D11.hlsl


#define GATHER_TEXTURE2D_ARRAY(textureName, samplerName, coord2, index) textureName.Gather(samplerName, float3(coord2, index))
#define GATHER_TEXTURECUBE(textureName, samplerName, coord3) textureName.Gather(samplerName, coord3)
#define GATHER_TEXTURECUBE_ARRAY(textureName, samplerName, coord3, index) textureName.Gather(samplerName, float4(coord3, index))
#define GATHER_TEXTURE3D(textureName, samplerName, coord3) textureName.Gather(samplerName, coord3)
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