Julien Ignace
7 年前
当前提交
84bf362f
共有 11 个文件被更改,包括 512 次插入 和 1 次删除
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2SampleScenes/HDTest/CullingTest.unity
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8Tests/GraphicsTests/Core.meta
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8Tests/Scripts/Editor/GraphicTests/Core.meta
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8Tests/GraphicsTests/Core/Scenes.meta
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415Tests/GraphicsTests/Core/Scenes/ScriptableCulling.unity
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7Tests/GraphicsTests/Core/Scenes/ScriptableCulling.unity.meta
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53Tests/Scripts/Editor/GraphicTests/Core/ScriptableCullingTests.cs
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12Tests/Scripts/Editor/GraphicTests/Core/ScriptableCullingTests.cs.meta
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|
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.Experimental.Rendering; |
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using NUnit.Framework; |
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using UnityEditor; |
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using UnityEngine.TestTools; |
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using UnityEditor.SceneManagement; |
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|
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[TestFixture] |
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public class ScriptableCullingTests |
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{ |
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SceneSetup[] m_CurrentLoadedScenes; |
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[OneTimeSetUp()] |
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public void Setup() |
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{ |
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BackupSceneManagerSetup(); |
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EditorSceneManager.OpenScene("Assets/ScriptableRenderLoop/Tests/GraphicsTests/Core/Scenes/ScriptableCulling.unity"); |
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} |
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|
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[TearDown()] |
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public void TearDown() |
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{ |
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RestoreSceneManagerSetup(); |
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} |
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public void BackupSceneManagerSetup() |
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{ |
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m_CurrentLoadedScenes = EditorSceneManager.GetSceneManagerSetup(); |
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} |
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public void RestoreSceneManagerSetup() |
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{ |
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if ((m_CurrentLoadedScenes == null) || (m_CurrentLoadedScenes.Length == 0)) |
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{ |
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EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single); |
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} |
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else |
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{ |
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EditorSceneManager.RestoreSceneManagerSetup(m_CurrentLoadedScenes); |
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} |
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} |
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[UnityTest()] |
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public IEnumerator Toto() |
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{ |
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yield return null; |
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} |
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} |
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