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Move HomogeneousFog component

/Yibing-Project-2
Evgenii Golubev 7 年前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/HomogeneousFog.cs

2
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/HomogeneousFog.cs


namespace UnityEngine.Experimental.Rendering.HDPipeline
{
[ExecuteInEditMode]
[AddComponentMenu("Rendering/Homogeneous Fog", -1)]
[AddComponentMenu("RenderPipeline/High Definition/Homogenous Fog", -1)]
public class HomogeneousFog : MonoBehaviour
{
public VolumeParameters volumeParameters = new VolumeParameters();

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