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## [2018.2 / next ] |
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- Add Light -> Planar Reflection Probe command |
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- Added a false color mode in rendering debug |
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- Add support for mesh decals |
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- Add flag to disable projector decals on transparent geometry to save performance and decal texture atlas space |
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- Add ability to use decal diffuse map as mask only |
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### Improvements |
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- Added a script to be able to upgrade material to newer version of HDRP |
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- Removed useless duplication of ForwardError passes. |
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- Add option to not compile any DEBUG_DISPLAY shader in the player (Faster build) call Support Runtime Debug display |
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- Add support for mesh decals |
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- Add flag to disable projector decals on transparent geometry to save performance and decal texture atlas space |
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- Add ability to use decal diffuse map as mask only |
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### Changed, Removals and deprecations |
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- Removed GlobalLightLoopSettings.maxPlanarReflectionProbes and instead use value of GlobalLightLoopSettings.planarReflectionProbeCacheSize |
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