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public static GUIContent distortionEnableText = new GUIContent("Distortion", "Enable distortion on this shader"); |
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public static GUIContent distortionOnlyText = new GUIContent("Distortion Only", "This shader will only be use to render distortion"); |
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public static GUIContent distortionDepthTestText = new GUIContent("Distortion Depth Test", "Enable the depth test for distortion"); |
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public static GUIContent distortionVectorMapText = new GUIContent("Distortion Vector Map", "Vector Map for the distorsion"); |
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public static GUIContent distortionVectorMapText = new GUIContent("Distortion Vector Map - Dist(RG) Blur(B)", "Vector Map for the distorsion - Dist(RG) Blur(B)"); |
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public static GUIContent distortionBlendModeText = new GUIContent("Distortion Blend Mode", "Distortion Blend Mode"); |
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public static GUIContent distortionScaleText = new GUIContent("Distortion Scale", "Distortion Scale"); |
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public static GUIContent distortionBlurScaleText = new GUIContent("Distortion Blur Scale", "Distortion Blur Scale"); |
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