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HDRenderLoop:; Fix mistake with Github, code and C++ not in sync

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Sebastien Lagarde 8 年前
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7aeff6e3
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2
      Assets/ScriptableRenderLoop/HDRenderLoop/HDRenderLoop.cs

2
Assets/ScriptableRenderLoop/HDRenderLoop/HDRenderLoop.cs


reflectionProbe = UnityEditor.SupportedRenderingFeatures.ReflectionProbe.Rotation
};
#endif
/*
*/
m_CameraColorBuffer = Shader.PropertyToID("_CameraColorTexture");
m_CameraDepthBuffer = Shader.PropertyToID("_CameraDepthTexture");

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