浏览代码

add particle test scene

/main
Filip Iliescu 7 年前
当前提交
795d7fe8
共有 8 个文件被更改,包括 1194 次插入0 次删除
  1. 10
      SampleScenes/OnTileDeferredTest/ParticleAdd.meta
  2. 1001
      SampleScenes/OnTileDeferredTest/ParticleAdd/ParticleAdd.unity
  3. 9
      SampleScenes/OnTileDeferredTest/ParticleAdd/ParticleAdd.unity.meta
  4. 77
      SampleScenes/OnTileDeferredTest/ParticleAdd/PlaneMat.mat
  5. 10
      SampleScenes/OnTileDeferredTest/ParticleAdd/PlaneMat.mat.meta
  6. 77
      SampleScenes/OnTileDeferredTest/ParticleAdd/StdParticles.mat
  7. 10
      SampleScenes/OnTileDeferredTest/ParticleAdd/StdParticles.mat.meta

10
SampleScenes/OnTileDeferredTest/ParticleAdd.meta


fileFormatVersion: 2
guid: dd93be8a256b64de28900fcc9e11931c
folderAsset: yes
timeCreated: 1505339552
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
SampleScenes/OnTileDeferredTest/ParticleAdd/ParticleAdd.unity
文件差异内容过多而无法显示
查看文件

9
SampleScenes/OnTileDeferredTest/ParticleAdd/ParticleAdd.unity.meta


fileFormatVersion: 2
guid: 2a5f5c6ec05084393a12f7af029efa90
timeCreated: 1505339562
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

77
SampleScenes/OnTileDeferredTest/ParticleAdd/PlaneMat.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: PlaneMat
m_Shader: {fileID: 4800000, guid: b262af00aeb504b0a8eba68d77150908, type: 3}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 1
- _Metallic: 0.884
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.48529398, g: 0.9361055, b: 1, a: 0.166}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

10
SampleScenes/OnTileDeferredTest/ParticleAdd/PlaneMat.mat.meta


fileFormatVersion: 2
guid: 49e94d65997c242858db4531fea4f4b4
timeCreated: 1505339736
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

77
SampleScenes/OnTileDeferredTest/ParticleAdd/StdParticles.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: StdParticles
m_Shader: {fileID: 4800000, guid: b262af00aeb504b0a8eba68d77150908, type: 3}
m_ShaderKeywords: _ALPHABLEND_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 1
- _Metallic: 0.403
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.91551733, g: 1, b: 0.125, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

10
SampleScenes/OnTileDeferredTest/ParticleAdd/StdParticles.mat.meta


fileFormatVersion: 2
guid: ed6ae5849a13146e08712fb517e7eebb
timeCreated: 1505339751
licenseType: Pro
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存