publicstaticGUIContentdistortionEnableText=newGUIContent("Distortion","Enable distortion on this shader");
publicstaticGUIContentdistortionOnlyText=newGUIContent("Distortion Only","This shader will only be use to render distortion");
publicstaticGUIContentdistortionDepthTestText=newGUIContent("Distortion Depth Test","Enable the depth test for distortion");
publicstaticGUIContentemissiveWarning=newGUIContent("Emissive value is animated but the material has not been configured to support emissive. Please make sure the material itself has some amount of emissive.");
publicstaticGUIContentemissiveColorWarning=newGUIContent("Ensure emissive color is non-black for emission to have effect.");