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Remove TilePass.cs

/main
Evgenii Golubev 7 年前
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7933294f
共有 2 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/Lighting/LightLoop/LightLoop.cs

2
ScriptableRenderPipeline/HDRenderPipeline/Lighting/LightLoop/LightLoop.cs


public static int s_TileSizeClustered = 32;
// feature variants
public static int s_NumFeatureVariants = 27;
public static int s_NumFeatureVariants = 14;
// Following define the maximum number of bits use in each feature category.
public static uint s_LightFeatureMaskFlags = 0xFFF000;

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