"dependencies": {
"com.unity.postprocessing": "2.0.7-preview",
"com.unity.render-pipelines.core": "3.0.0-preview",
"com.unity.shadergraph": "3.0.0-preview"
"com.unity.shadergraph": "4.0.0-preview"
}
- Deserialization of subgraphs now works correctly.
- Sub graphs are now suffixed with (sub), so you can tell them apart from other nodes.
- The preview of a node does not obstruct the selection outliner anymore.
- Master nodes now display an error badge if the current render pipeline is not compatible.
- The preview shader compiles faster now by only considering the current render pipeline.
{
"name": "com.unity.shadergraph",
"description": "Shader Graph",
"version": "3.0.0-preview",
"version": "4.0.0-preview",
"unity": "2018.2",
"displayName": "Shader Graph",