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[ToggleOff] _EnableBlendModePreserveSpecularLighting("Enable Blend Mode Preserve Specular Lighting", Float) = 1.0 |
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[ToggleOff] _DoubleSidedEnable("Double sided enable", Float) = 0.0 |
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[Enum(Mirror, 0, Flip, 1)] _DoubleSidedNormalMode("Double sided normal mode", Float) = 1 |
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[Enum(Flip, 0, Mirror, 1)] _DoubleSidedNormalMode("Double sided normal mode", Float) = 1 |
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[HideInInspector] _DoubleSidedConstants("_DoubleSidedConstants", Vector) = (1, 1, -1, 0) |
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[Enum(UV0, 0, Planar, 4, TriPlanar, 5)] _UVBase("UV Set for base", Float) = 0 |
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