|
|
|
|
|
|
var maxFaceDistance = d.sphereBaseRadius.floatValue; |
|
|
|
|
|
|
|
EditorGUILayout.PropertyField(d.sphereBaseRadius, _.GetContent("Radius")); |
|
|
|
EditorGUILayout.PropertyField(d.sphereBaseOffset, _.GetContent("Offset")); |
|
|
|
//EditorGUILayout.PropertyField(d.sphereBaseOffset, _.GetContent("Offset"));
|
|
|
|
d.sphereBaseOffset.vector3Value = Vector3.zero; |
|
|
|
|
|
|
|
EditorGUILayout.Space(); |
|
|
|
|
|
|
|