浏览代码

Compile several permutations of the shader in order to be able to switch them at runtime

/main
Evgenii Golubev 8 年前
当前提交
649710c9
共有 1 个文件被更改,包括 3 次插入0 次删除
  1. 3
      Assets/ScriptableRenderLoop/HDRenderLoop/Sky/Resources/SkyHDRI.shader

3
Assets/ScriptableRenderLoop/HDRenderLoop/Sky/Resources/SkyHDRI.shader


#pragma vertex Vert
#pragma fragment Frag
#pragma multi_compile _ ATMOSPHERICS_OCCLUSION_FULLSKY
#pragma multi_compile _ ATMOSPHERICS_DEBUG
#include "Color.hlsl"
#include "Common.hlsl"
#include "CommonLighting.hlsl"

正在加载...
取消
保存