publicstaticGUIContentlinearRenderingLabel=newGUIContent("Linear Colorspace","When enabled Lightweight shader will perform gamma to linear conversion when linear rendering is not supported or disabled");
publicstaticGUIContentlinearRenderingLabel=newGUIContent("Force Linear Colorspace","When enabled Lightweight shader will perform gamma to linear conversion in the shader when linear rendering is not supported or disabled");
publicstaticGUIContentmsaaContent=newGUIContent("Anti Aliasing","Controls the global anti aliasing quality. When set to disabled, MSAA will not be performed even if the camera allows it.");
publicstaticGUIContentmsaaContent=newGUIContent("Anti Aliasing (MSAA)","Controls the global anti aliasing quality. When set to disabled, MSAA will not be performed even if the camera allows it.");