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Merge pull request #120 from Unity-Technologies/Enable-Cluster-rendering
Merge pull request #120 from Unity-Technologies/Enable-Cluster-rendering
Enable cluster rendering/main
GitHub
8 年前
当前提交
58e4eacd
共有 11 个文件被更改,包括 102 次插入 和 21 次删除
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4Assets/ScriptableRenderLoop/HDRenderPipeline/Debug/Resources/DebugViewTiles.shader
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5Assets/ScriptableRenderLoop/HDRenderPipeline/Lighting/Forward.hlsl
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1Assets/ScriptableRenderLoop/HDRenderPipeline/Lighting/Resources/Deferred.shader
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7Assets/ScriptableRenderLoop/HDRenderPipeline/Lighting/TilePass/TilePass.cs
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2Assets/ScriptableRenderLoop/HDRenderPipeline/Lighting/TilePass/TilePassLoop.hlsl
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3Assets/ScriptableRenderLoop/HDRenderPipeline/Material/LayeredLit/LayeredLit.shader
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3Assets/ScriptableRenderLoop/HDRenderPipeline/Material/LayeredLit/LayeredLitTessellation.shader
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3Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/Lit.shader
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5Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/LitTessellation.shader
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45Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/CubeTransparent.mat
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45Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/test-transparent.mat
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