sebastienlagarde
8 年前
当前提交
53b5f4b3
共有 19 个文件被更改,包括 93 次插入 和 76 次删除
-
2Assets/ScriptableRenderLoop/HDRenderPipeline/Material/LayeredLit/LayeredLit.shader
-
19Assets/ScriptableRenderLoop/HDRenderPipeline/Material/LayeredLit/LayeredLitTessellation.shader
-
4Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/Editor/LitUI.cs
-
2Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/Lit.shader
-
19Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/LitTessellation.shader
-
2Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Unlit/Unlit.shader
-
5Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassDebugViewMaterial.hlsl
-
5Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassDepthOnly.hlsl
-
6Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassDistortion.hlsl
-
5Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassForward.hlsl
-
5Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassForwardUnlit.hlsl
-
5Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassGBuffer.hlsl
-
8Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassLightTransport.hlsl
-
18Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPassVelocity.hlsl
-
4Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/TessellationShare.hlsl
-
7Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/VaryingMesh.hlsl
-
35Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/VertMesh.hlsl
-
9Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Unlit/ShaderPass.meta
-
9Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Unlit/ShaderPass/UnlitMetaPass.hlsl.meta
|
|||
fileFormatVersion: 2 |
|||
guid: 83421d7ac8db22148903e8ecee502314 |
|||
folderAsset: yes |
|||
timeCreated: 1484323639 |
|||
licenseType: Pro |
|||
DefaultImporter: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 34b6e92ecac8a054085e28dc783b1a80 |
|||
timeCreated: 1484323639 |
|||
licenseType: Pro |
|||
ShaderImporter: |
|||
defaultTextures: [] |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
撰写
预览
正在加载...
取消
保存
Reference in new issue