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Fix SSS in Deferred.shader

/main
Evgenii Golubev 7 年前
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5186af41
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/Lighting/Deferred.shader

2
ScriptableRenderPipeline/HDRenderPipeline/Lighting/Deferred.shader


Outputs outputs;
#ifdef OUTPUT_SPLIT_LIGHTING
if (_EnableSSSAndTransmission != 0)
if (_EnableSSSAndTransmission != 0 && bsdfData.materialId == MATERIALID_LIT_SSS)
{
outputs.specularLighting = float4(specularLighting, 1.0);
outputs.diffuseLighting = TagLightingForSSS(diffuseLighting);

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