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Reverted commited changes to projects settings by mystake.

/vr_sandbox
Felipe Lira 8 年前
当前提交
50bea431
共有 4 个文件被更改,包括 24 次插入19 次删除
  1. 12
      ProjectSettings/GraphicsSettings.asset
  2. 27
      ProjectSettings/ProjectSettings.asset
  3. 2
      ProjectSettings/ProjectVersion.txt
  4. 2
      ProjectSettings/QualitySettings.asset

12
ProjectSettings/GraphicsSettings.asset


- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 4800000, guid: 595434cc3b6405246b6cd3086d0b6f7d, type: 3}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 11400000, guid: 877878ed40e8ad94095582ff91179016,
m_CustomRenderPipeline: {fileID: 11400000, guid: e185fecca3c73cd47a09f1092663ef32,
type: 2}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}

- serializedVersion: 5
- serializedVersion: 4
m_BuildTarget: 1
m_Tier: 0
m_Settings:

useHDR: 1
useDetailNormalMap: 1
useCascadedShadowMaps: 1
prefer32BitShadowMaps: 0
- serializedVersion: 5
- serializedVersion: 4
m_BuildTarget: 1
m_Tier: 1
m_Settings:

useHDR: 1
useDetailNormalMap: 1
useCascadedShadowMaps: 1
prefer32BitShadowMaps: 0
- serializedVersion: 5
- serializedVersion: 4
m_BuildTarget: 1
m_Tier: 2
m_Settings:

useHDR: 1
useDetailNormalMap: 1
useCascadedShadowMaps: 1
prefer32BitShadowMaps: 0
useDitherMaskForAlphaBlendedShadows: 1
m_Automatic: 0
m_LightmapStripping: 0

27
ProjectSettings/ProjectSettings.asset


serializedVersion: 11
productGUID: 900e9e40d20cd3e44ad40e5b00239dcc
AndroidProfiler: 0
defaultScreenOrientation: 3
defaultScreenOrientation: 4
companyName: Unity
productName: srp
companyName: DefaultCompany
productName: dev
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1}

defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_ActiveColorSpace: 1
m_MTRendering: 1
m_MobileMTRendering: 0
m_StackTraceTypes: 010000000100000001000000010000000100000001000000

xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
graphicsJobMode: 0
macFullscreenMode: 2
d3d9FullscreenMode: 1
d3d11FullscreenMode: 1

depthFormat: 1
protectGraphicsMemory: 0
useHDRDisplay: 0
targetPixelDensity: 0
resolutionScalingMode: 0
iOS: com.unity.srp
iOS: com.Company.ProductName
tvOS: com.Company.ProductName
buildNumber:
iOS: 0

m_APIs: 1000000011000000
m_Automatic: 1
- m_BuildTarget: iOSSupport
m_APIs: 08000000
m_APIs: 10000000
m_Automatic: 0
m_BuildTargetVRSettings:
- m_BuildTarget: Android

switchParentalControl: 0
switchAllowsScreenshot: 1
switchDataLossConfirmation: 0
XboxTitleId:
XboxImageXexPath:
XboxSpaPath:
XboxGenerateSpa: 0
XboxDeployKinectResources: 0
XboxSplashScreen: {fileID: 0}
xboxEnableSpeech: 0
xboxAdditionalTitleMemorySize: 0
xboxDeployKinectHeadOrientation: 0
xboxDeployKinectHeadPosition: 0
ps4NPAgeRating: 12
ps4NPTitleSecret:
ps4NPTrophyPackPath:

webGLCompressionFormat: 1
scriptingDefineSymbols: {}
platformArchitecture:
iOS: 0
iOS: 2
scriptingBackend:
Android: 0
Metro: 2

2
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2017.1.0a4
m_EditorVersion: 5.6.0b6

2
ProjectSettings/QualitySettings.asset


shadowProjection: 1
shadowCascades: 2
shadowDistance: 200
shadowNearPlaneOffset: 5
shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.021409363, y: 0.051549375, z: 0.07213539}
blendWeights: 4

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