浏览代码

Update CHANGELOG.md

/main
GitHub 7 年前
当前提交
503dd5e5
共有 1 个文件被更改,包括 5 次插入0 次删除
  1. 5
      ScriptableRenderPipeline/HDRenderPipeline/CHANGELOG.md

5
ScriptableRenderPipeline/HDRenderPipeline/CHANGELOG.md


## [2018.2 undecided]
### Improvements
- Add stripper of shader variant when building a player. Save shader compile time.
- Disable per-object culling that was executed in C++ in HD whereas it was not used (Optimization)
- Enable texture streaming debugging (was not working before 2018.2)
## [2018.1 undecided]
### Improvements

正在加载...
取消
保存