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SubShader |
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{ |
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Tags { "Queue" = "Geometry-100" "RenderType" = "Opaque" "RenderPipeline" = "LightweightPipeline" } |
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Tags { "Queue" = "Geometry-100" "RenderType" = "Opaque" "RenderPipeline" = "LightweightPipeline" "IgnoreProjector" = "True"} |
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Pass |
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{ |
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#pragma multi_compile _ _VERTEX_LIGHTS |
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#pragma multi_compile _ _MIXED_LIGHTING_SUBTRACTIVE |
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#pragma multi_compile _ FOG_LINEAR FOG_EXP2 |
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// ------------------------------------- |
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// Unity defined keywords |
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#pragma multi_compile _ DIRLIGHTMAP_COMBINED |
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