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Merge pull request #396 from Unity-Technologies/specular-occlusion
Merge pull request #396 from Unity-Technologies/specular-occlusion
Specular occlusion - draft/main
GitHub
7 年前
当前提交
465a57d0
共有 12 个文件被更改,包括 192 次插入 和 15 次删除
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33ScriptableRenderPipeline/Core/ShaderLibrary/CommonLighting.hlsl
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23ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/Editor/LayeredLitUI.cs
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3ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/LayeredLit.shader
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3ScriptableRenderPipeline/HDRenderPipeline/Material/LayeredLit/LayeredLitTessellation.shader
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21ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Editor/LitUI.cs
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3ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.shader
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22ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitData.hlsl
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8ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitProperties.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitTessellation.shader
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10SampleScenes/HDTest/HDRenderLoopTest.meta
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77SampleScenes/HDTest/HDRenderLoopTest/ReflectionProbe-0.exr.meta
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