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8 Profile support

/projects-TheLastStand
John Parsaie 7 年前
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40876786
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 6
      ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/Subsurface/Lighting.hlsl

6
ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/Subsurface/Lighting.hlsl


//Diffusion Profile Constants
int _DiffusionProfile;
float4 _ThicknessRemap[DIFFUSION_PROFILE_COUNT];
float4 _TransmissionTint[DIFFUSION_PROFILE_COUNT];
float4 _HalfRcpVariancesAndWeights[DIFFUSION_PROFILE_COUNT][2];
float4 _ThicknessRemap[9];
float4 _TransmissionTint[9];
float4 _HalfRcpVariancesAndWeights[9][2];
float4 _CascadeBiases[4];
TEXTURE2D_ARRAY(_PreintegratedDiffuseScatteringTextures);

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