- Init materialFeatures during GBuffer pass to
MATERIALFEATUREFLAGS_LIT_STANDARD for coherency
- override output of materialFeatures in debug to be readable by color
picker
// IMPORTANT: In case of foward or gbuffer pass all enable flags are statically know at compile time, so the compiler can do compile time optimization
bsdfData.materialFeatures = surfaceData.materialFeatures | MATERIALFEATUREFLAGS_LIT_STANDARD; // Not really needed but for consistency with deferred path