浏览代码

Update Cascaded Shadow test with new scene settings.

/Branch_Batching2
Julien Ignace 8 年前
当前提交
3dbbcbeb
共有 6 个文件被更改,包括 79 次插入82 次删除
  1. 112
      Assets/TestScenes/HDTest/CascadedShadowsTest.unity
  2. 9
      Assets/TestScenes/HDTest/CascadedShadowsTest/CommonSettings_Cascaded.asset
  3. 2
      Assets/TestScenes/HDTest/CascadedShadowsTest/CommonSettings_Cascaded.asset.meta
  4. 20
      Assets/TestScenes/HDTest/CascadedShadowsTest/HDRISkySettings_Cascaded.asset
  5. 9
      Assets/TestScenes/HDTest/CascadedShadowsTest/HDRISkySettings_Cascaded.asset.meta
  6. 9
      Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset.meta

112
Assets/TestScenes/HDTest/CascadedShadowsTest.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_IndirectSpecularColor: {r: 0.21215841, g: 0.21215841, b: 0.21215841, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0

m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 39480640}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &44546677
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 44546679}
- component: {fileID: 44546678}
m_Layer: 0
m_Name: Scene Settings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &44546678
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 44546677}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0e34c98127e05d340ba44a1d4a734454, type: 3}
m_Name:
m_EditorClassIdentifier:
m_CommonSettings: {fileID: 11400000, guid: 075f395cb6ba2534196f2ce83c32e633, type: 2}
m_SkySettings: {fileID: 11400000, guid: 622aa06566c087b41ac0edc80769f45f, type: 2}
--- !u!4 &44546679
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 44546677}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &58245422
GameObject:
m_ObjectHideFlags: 0

- {fileID: 451535687}
- {fileID: 2049083844}
m_Father: {fileID: 0}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &80788017
GameObject:

m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2082161877}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &2100643537
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 2100643540}
- component: {fileID: 2100643539}
- component: {fileID: 2100643538}
m_Layer: 0
m_Name: SceneSettings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &2100643538
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2100643537}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name:
m_EditorClassIdentifier:
rotation: 0
exposure: 0
multiplier: 1
resolution: 256
updateMode: 0
updatePeriod: 0
skyHDRI: {fileID: 8900000, guid: 805167636edb6ce4fb580f8da1053bad, type: 3}
--- !u!114 &2100643539
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2100643537}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc357c46587fc9d4cb8f311794d7d2f3, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Settings:
m_ShadowMaxDistance: 1000
m_ShadowCascadeCount: 4
m_ShadowCascadeSplit0: 0.05
m_ShadowCascadeSplit1: 0.2
m_ShadowCascadeSplit2: 0.3
m_ShadowNearPlaneOffset: 5
--- !u!4 &2100643540
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2100643537}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2115816428
GameObject:
m_ObjectHideFlags: 0

9
Assets/TestScenes/HDTest/CascadedShadowsTest/CommonSettings_Cascaded.asset


m_Name: CommonSettings_Cascaded
m_EditorClassIdentifier:
m_Settings:
m_ShadowMaxDistance: 450
m_ShadowMaxDistance: 800
m_ShadowCascadeSplit0: 0.015
m_ShadowCascadeSplit1: 0.05
m_ShadowCascadeSplit2: 0.2
m_ShadowCascadeSplit0: 0.05
m_ShadowCascadeSplit1: 0.2
m_ShadowCascadeSplit2: 0.3
m_ShadowNearPlaneOffset: 10

2
Assets/TestScenes/HDTest/CascadedShadowsTest/CommonSettings_Cascaded.asset.meta


fileFormatVersion: 2
guid: 075f395cb6ba2534196f2ce83c32e633
timeCreated: 1485858348
timeCreated: 1487264310
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 11400000

20
Assets/TestScenes/HDTest/CascadedShadowsTest/HDRISkySettings_Cascaded.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISkySettings_Cascaded
m_EditorClassIdentifier:
rotation: 0
exposure: 0
multiplier: 1
resolution: 256
updateMode: 0
updatePeriod: 0
skyHDRI: {fileID: 0}

9
Assets/TestScenes/HDTest/CascadedShadowsTest/HDRISkySettings_Cascaded.asset.meta


fileFormatVersion: 2
guid: 622aa06566c087b41ac0edc80769f45f
timeCreated: 1487264328
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset.meta


fileFormatVersion: 2
guid: 3d51fc2c60f333c44b613049001dfba8
timeCreated: 1485441498
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 25800000
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存