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Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization.
/main
Start of new small framework for debugging stuff in HDRenderPipeline. Used it for shadow map visualization.
/main
Julien Ignace
8 年前
当前提交
3a51e665
共有 9 个文件被更改,包括 1363 次插入 和 35 次删除
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81Assets/ScriptableRenderLoop/HDRenderPipeline/Editor/HDRenderPipelineInspector.cs
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105Assets/ScriptableRenderLoop/HDRenderPipeline/HDRenderPipeline.cs
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25Assets/ScriptableRenderLoop/RenderPasses/ShadowRenderPass.cs
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9Assets/TestScenes/HDTest/CascadedShadowsTest.meta
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1001Assets/TestScenes/HDTest/CascadedShadowsTest.unity
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8Assets/TestScenes/HDTest/CascadedShadowsTest.unity.meta
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160Assets/TestScenes/HDTest/CascadedShadowsTest/Lit_Gray.mat
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9Assets/TestScenes/HDTest/CascadedShadowsTest/Lit_Gray.mat.meta
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Assets/TestScenes/HDTest/CascadedShadowsTest.unity
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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