浏览代码

Remove dead code

/Yibing-Project-2
sebastienlagarde 7 年前
当前提交
3a330e0f
共有 1 个文件被更改,包括 0 次插入6 次删除
  1. 6
      ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassForward.hlsl

6
ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassForward.hlsl


#endif
}
float4 ApplyBlendModePerserveSpecularLighting(float3 diffuseLighting, float3 specularLighting, float opacity)
{
}
void Frag(PackedVaryingsToPS packedInput,
out float4 outColor : SV_Target0
#ifdef _DEPTHOFFSET_ON

正在加载...
取消
保存