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Fix compil of layer shader - all graphic test green

/feature-ReflectionProbeFit
Sebastien Lagarde 7 年前
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35500d91
共有 1 个文件被更改,包括 1 次插入3 次删除
  1. 4
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitData.hlsl

4
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitData.hlsl


// Init other parameters
surfaceData.anisotropy = 0;
surfaceData.specularColor = float3(0.0, 0.0, 0.0);
surfaceData.coatNormalWS = float3(0.0, 0.0, 0.0);
surfaceData.coatCoverage = 0.0f;
surfaceData.coatIOR = 0.5;
surfaceData.coatMask = 0.0f;
// Transparency parameters
// Use thickness from SSS

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