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- Properly integrated fog for transparent Lit/Unlit materials.
- Properly integrated fog for transparent Lit/Unlit materials.
- Added density parameter for exp fog/stochastic_alpha_test
Julien Ignace
7 年前
当前提交
30bdceed
共有 39 个文件被更改,包括 2915 次插入 和 33 次删除
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869SampleScenes/HDTest/SkyFogTest.unity
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11SampleScenes/HDTest/SkyFogTest/SkyFogProceduralSky.asset
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7ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.hlsl
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7ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.shader
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5ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitTessellation.shader
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36ScriptableRenderPipeline/HDRenderPipeline/Material/Material.hlsl
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11ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/Editor/BaseUnlitUI.cs
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4ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/ShaderPass/UnlitSharePass.hlsl
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7ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/Unlit.shader
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2ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassForward.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassForwardUnlit.hlsl
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4ScriptableRenderPipeline/HDRenderPipeline/Sky/AtmosphericScattering/AtmosphericScattering.cs
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36ScriptableRenderPipeline/HDRenderPipeline/Sky/AtmosphericScattering/AtmosphericScattering.hlsl
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4ScriptableRenderPipeline/HDRenderPipeline/Sky/AtmosphericScattering/Editor/AtmosphericScatteringEditor.cs
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158SampleScenes/HDTest/Material/HDRenderLoopMaterials/Grid_Planar_Red.mat
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10SampleScenes/HDTest/Material/HDRenderLoopMaterials/Grid_Planar_Red.mat.meta
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10SampleScenes/HDTest/ShadowsTest.meta
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161SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Add.mat
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10SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Add.mat.meta
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161SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Add_NoFog.mat
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10SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Add_NoFog.mat.meta
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161SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Lerp.mat
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10SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Lerp.mat.meta
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161SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Multiply.mat
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10SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Multiply.mat.meta
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161SampleScenes/HDTest/SkyFogTest/Lit_Transparent_PreMultipliedAlpha.mat
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10SampleScenes/HDTest/SkyFogTest/Lit_Transparent_PreMultipliedAlpha.mat.meta
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166SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add.mat
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10SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add.mat.meta
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166SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add_NoFog.mat
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10SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add_NoFog.mat.meta
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166SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Lerp.mat
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10SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Lerp.mat.meta
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166SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Multiply.mat
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10SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Multiply.mat.meta
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166SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_PreMultipliedAlpha.mat
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10SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_PreMultipliedAlpha.mat.meta
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20ScriptableRenderPipeline/HDRenderPipeline/Sky/SkyVariables.hlsl
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10ScriptableRenderPipeline/HDRenderPipeline/Sky/SkyVariables.hlsl.meta
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- _CoatIOR: 0.5 |
|||
- _CullMode: 2 |
|||
- _DepthOffsetEnable: 0 |
|||
- _DetailAlbedoScale: 1 |
|||
- _DetailNormalScale: 1 |
|||
- _DetailSmoothnessScale: 1 |
|||
- _DistortionDepthTest: 0 |
|||
- _DistortionEnable: 0 |
|||
- _DistortionOnly: 0 |
|||
- _DoubleSidedEnable: 0 |
|||
- _DoubleSidedNormalMode: 1 |
|||
- _Drag: 1 |
|||
- _DstBlend: 10 |
|||
- _EmissiveColorMode: 1 |
|||
- _EmissiveIntensity: 0 |
|||
- _EnableFog: 1 |
|||
- _EnablePerPixelDisplacement: 0 |
|||
- _EnableSpecularOcclusion: 0 |
|||
- _EnableVertexDisplacement: 0 |
|||
- _EnableWind: 0 |
|||
- _HeightAmplitude: 0.01 |
|||
- _HeightCenter: 0.5 |
|||
- _HeightMax: 1 |
|||
- _HeightMin: -1 |
|||
- _IOR: 1 |
|||
- _InitialBend: 1 |
|||
- _MaterialID: 1 |
|||
- _Metallic: 0 |
|||
- _NormalMapSpace: 0 |
|||
- _NormalScale: 1 |
|||
- _PPDLodThreshold: 5 |
|||
- _PPDMaxSamples: 15 |
|||
- _PPDMinSamples: 5 |
|||
- _PerPixelDisplacementObjectScale: 1 |
|||
- _RefractionMode: 0 |
|||
- _ShiverDirectionality: 0.5 |
|||
- _ShiverDrag: 0.2 |
|||
- _Smoothness: 1 |
|||
- _SmoothnessRemapMax: 1 |
|||
- _SmoothnessRemapMin: 0 |
|||
- _SrcBlend: 1 |
|||
- _StencilRef: 2 |
|||
- _Stiffness: 1 |
|||
- _SubsurfaceProfile: 0 |
|||
- _SubsurfaceRadius: 1 |
|||
- _SurfaceType: 1 |
|||
- _TexWorldScale: 1 |
|||
- _Thickness: 1 |
|||
- _ThicknessMultiplier: 1 |
|||
- _UVBase: 0 |
|||
- _UVDetail: 0 |
|||
- _VertexDisplacementObjectScale: 1 |
|||
- _VertexDisplacementTilingScale: 1 |
|||
- _ZTestMode: 8 |
|||
- _ZWrite: 0 |
|||
m_Colors: |
|||
- _BaseColor: {r: 1, g: 0, b: 0, a: 0.741} |
|||
- _Color: {r: 1, g: 0, b: 0, a: 0.49803922} |
|||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} |
|||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0} |
|||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} |
|||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} |
|
|||
fileFormatVersion: 2 |
|||
guid: 8dd3404cfeb7d08469dbd63457dc71a6 |
|||
timeCreated: 1507906791 |
|||
licenseType: Pro |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 2100000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
#ifndef UNITY_SKY_VARIABLES_INCLUDED |
|||
#define UNITY_SKY_VARIABLES_INCLUDED |
|||
|
|||
CBUFFER_START(SkyParameters) |
|||
TEXTURECUBE(_SkyTexture); |
|||
SAMPLERCUBE(sampler_SkyTexture); // NOTE: Sampler could be share here with _EnvTextures. Don't know if the shader compiler will complain... |
|||
float _SkyTextureMipCount; |
|||
CBUFFER_END |
|||
|
|||
float4 SampleSkyTexture(float3 texCoord) |
|||
{ |
|||
return SAMPLE_TEXTURECUBE(_SkyTexture, sampler_SkyTexture, texCoord); |
|||
} |
|||
|
|||
float4 SampleSkyTexture(float3 texCoord, float lod) |
|||
{ |
|||
return SAMPLE_TEXTURECUBE_LOD(_SkyTexture, sampler_SkyTexture, texCoord, lod); |
|||
} |
|||
|
|||
#endif |
|
|||
fileFormatVersion: 2 |
|||
guid: 7ed7d57e43fdd874ab5d047358e9fbe1 |
|||
timeCreated: 1508156067 |
|||
licenseType: Pro |
|||
ShaderImporter: |
|||
externalObjects: {} |
|||
defaultTextures: [] |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
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