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// If a user do a lighting architecture without material classification, this can be remove |
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#include "../../Lighting/LightLoop/LightLoop.cs.hlsl" |
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// Currently disable SSR until critical editor fix is available |
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#undef LIGHTFEATUREFLAGS_SSREFLECTION |
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#define LIGHTFEATUREFLAGS_SSREFLECTION 0 |
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// Combination need to be define in increasing "comlexity" order as define by FeatureFlagsToTileVariant |
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static const uint kFeatureVariantFlags[NUM_FEATURE_VARIANTS] = |
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{ |
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