|
|
|
|
|
|
// clustered light list specific buffers and data begin
|
|
|
|
public int debugViewTilesFlags; |
|
|
|
public bool enableClustered; |
|
|
|
public bool disableFptlWhenClustered; // still useful on opaques. Should be false by default to force tile on opaque.
|
|
|
|
public bool enableFptlForOpaqueWhenClustered; // still useful on opaques. Should be true by default to force tile on opaque.
|
|
|
|
public bool enableBigTilePrepass; |
|
|
|
|
|
|
|
[Range(0.0f, 1.0f)] |
|
|
|
|
|
|
|
|
|
|
debugViewTilesFlags = 0, |
|
|
|
enableClustered = true, |
|
|
|
disableFptlWhenClustered = false, |
|
|
|
enableFptlForOpaqueWhenClustered = true, |
|
|
|
enableBigTilePrepass = true, |
|
|
|
}; |
|
|
|
} |
|
|
|