浏览代码
Compilation fix on PS4: removed static keyword and reverted Cluster size to 16 because there's not enough VGPR on PS4 to compile it otherwise (to investigate)
/Branch_Batching2
Compilation fix on PS4: removed static keyword and reverted Cluster size to 16 because there's not enough VGPR on PS4 to compile it otherwise (to investigate)
/Branch_Batching2
Julien Ignace
8 年前
当前提交
293776aa
共有 26 个文件被更改,包括 1257 次插入 和 2147 次删除
-
10Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.asset
-
2Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
-
2Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs.hlsl
-
2Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePassLoop.hlsl
-
6Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePassProducer.asset
-
1Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassForwardUnlit.hlsl
-
173Assets/TestScenes/HDTest/CascadedShadowsTest.unity
-
123Assets/TestScenes/HDTest/GlobalIlluminationTest.unity
-
995Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset
-
4Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset.meta
-
988Assets/TestScenes/HDTest/GlobalIlluminationTest/Lightmap-0_comp_dir.png
-
7Assets/TestScenes/HDTest/GlobalIlluminationTest/Lightmap-0_comp_dir.png.meta
-
1001Assets/TestScenes/HDTest/GlobalIlluminationTest/Lightmap-0_comp_light.exr
-
7Assets/TestScenes/HDTest/GlobalIlluminationTest/Lightmap-0_comp_light.exr.meta
-
7Assets/TestScenes/HDTest/GlobalIlluminationTest/ReflectionProbe-0.exr.meta
-
4Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Lit_Emissive_Blue.mat
-
2Assets/TestScenes/HDTest/Material/StandardShaderMaterials/Gray.mat
-
2Assets/TestScenes/HDTest/Material/StandardShaderMaterials/Green.mat
-
2Assets/TestScenes/HDTest/Material/StandardShaderMaterials/Red.mat
-
4Assets/TestScenes/HDTest/Material/StandardShaderMaterials/Std_Blue_Emissive.mat
-
17ProjectSettings/EditorBuildSettings.asset
-
1ProjectSettings/GraphicsSettings.asset
-
15ProjectSettings/ProjectSettings.asset
-
20Assets/TestScenes/HDTest/GlobalIlluminationTest/GITest_CommonSettings.asset
-
9Assets/TestScenes/HDTest/GlobalIlluminationTest/GITest_CommonSettings.asset.meta
995
Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
1001
Assets/TestScenes/HDTest/GlobalIlluminationTest/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!1045 &1 |
|||
EditorBuildSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 2 |
|||
m_Scenes: [] |
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!1045 &1 |
|||
EditorBuildSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 2 |
|||
m_Scenes: |
|||
- enabled: 1 |
|||
path: Assets/TestScenes/HDTest/CascadedShadowsTest.unity |
|||
guid: e30864c7c4266b24cb1c708c206200a6 |
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!114 &11400000 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_PrefabParentObject: {fileID: 0} |
|||
m_PrefabInternal: {fileID: 0} |
|||
m_GameObject: {fileID: 0} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: bc357c46587fc9d4cb8f311794d7d2f3, type: 3} |
|||
m_Name: GITest_CommonSettings |
|||
m_EditorClassIdentifier: |
|||
m_Settings: |
|||
m_ShadowMaxDistance: 400 |
|||
m_ShadowCascadeCount: 4 |
|||
m_ShadowCascadeSplit0: 0.05 |
|||
m_ShadowCascadeSplit1: 0.2 |
|||
m_ShadowCascadeSplit2: 0.3 |
|||
m_ShadowNearPlaneOffset: 5 |
|
|||
fileFormatVersion: 2 |
|||
guid: 158451c436615b94099721a4f554455f |
|||
timeCreated: 1485955374 |
|||
licenseType: Pro |
|||
NativeFormatImporter: |
|||
mainObjectFileID: 11400000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
部分文件因为文件数量过多而无法显示
撰写
预览
正在加载...
取消
保存
Reference in new issue