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Remove useless test

/main
sebastienlagarde 6 年前
当前提交
2859eff8
共有 1 个文件被更改,包括 2 次插入5 次删除
  1. 7
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs

7
ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs


RenderOpaqueRenderList(cull, camera, renderContext, cmd, m_DepthForwardOnlyPassNames, 0, HDRenderQueue.k_RenderQueue_AllOpaque);
// Alpha tested materials always have a prepass.
if (!addFullDepthPrepass)
{
var renderQueueRange = new RenderQueueRange { min = (int)RenderQueue.AlphaTest, max = (int)RenderQueue.GeometryLast - 1 };
RenderOpaqueRenderList(cull, camera, renderContext, cmd, m_DepthOnlyPassNames, 0, renderQueueRange);
}
var renderQueueRange = new RenderQueueRange { min = (int)RenderQueue.AlphaTest, max = (int)RenderQueue.GeometryLast - 1 };
RenderOpaqueRenderList(cull, camera, renderContext, cmd, m_DepthOnlyPassNames, 0, renderQueueRange);
}
}

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