浏览代码

Testing scene setup for simplified lighting (040).

/040SimpleLighting
Aleksandr Kirillov 6 年前
当前提交
1f46d9ea
共有 36 个文件被更改,包括 1969 次插入3676 次删除
  1. 4
      ScriptableRenderPipeline/LightweightPipeline/LWRP/Materials/Lightweight-StandardSimpleLighting.mat
  2. 6
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/LightweightPipelineAsset.asset
  3. 113
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene.unity
  4. 65
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/LightingData.asset
  5. 999
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_dir.png
  6. 17
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_dir.png.meta
  7. 1001
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_light.exr
  8. 17
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_light.exr.meta
  9. 999
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_dir.png
  10. 17
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_dir.png.meta
  11. 1001
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_light.exr
  12. 17
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_light.exr.meta
  13. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ArchesMaterial.mat
  14. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/BloxMaterial.mat
  15. 21
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ClockGlassMaterial.mat
  16. 11
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ClockMaterial.mat
  17. 11
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/DollhouseMaterial.mat
  18. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/DrawersMaterial.mat
  19. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/EyesMaterial.mat
  20. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/FluffParticleMaterial.mat
  21. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/GunMaterial.mat
  22. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/HearseMaterial.mat
  23. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/HellephantMaterial.mat
  24. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/PlanksMaterial.mat
  25. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/PlayerMaterial.mat
  26. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/RobotMaterial.mat
  27. 10
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/SpinningTopMaterial.mat
  28. 13
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/StarMaterial.mat
  29. 13
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/TrainMaterial.mat
  30. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/WallMaterial.mat
  31. 14
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ZombearMaterial.mat
  32. 11
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ZombunnyMaterial.mat
  33. 47
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/PerfTracker.cs
  34. 11
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/PerfTracker.cs.meta
  35. 78
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/ReflectionProbe-0.exr.meta
  36. 1001
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/ReflectionProbe-0.exr

4
ScriptableRenderPipeline/LightweightPipeline/LWRP/Materials/Lightweight-StandardSimpleLighting.mat


m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:

6
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/LightweightPipelineAsset.asset


m_Name: LightweightPipelineAsset
m_EditorClassIdentifier:
kAssetVersion: 2
m_MaxPixelLights: 4
m_MaxPixelLights: 1
m_MSAA: 4
m_MSAA: 1
m_ShadowCascades: 2
m_ShadowCascades: 0
m_Cascade2Split: 0.25
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_ResourcesAsset: {fileID: 11400000, guid: aac5a08c32552a14c89394b703f1978a, type: 2}

113
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene.unity


--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3

m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.13346988, g: 0.18373759, b: 0.2600049, a: 1}
m_IndirectSpecularColor: {r: 0.38183898, g: 0.44813508, b: 0.53111416, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0

m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 9
serializedVersion: 10
m_TextureWidth: 512
m_TextureHeight: 1024
m_AtlasSize: 512
m_AO: 1
m_AOMaxDistance: 1
m_CompAOExponent: 2

m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1
m_LightingDataAsset: {fileID: 112000002, guid: c1e3921e553ae4bdea5bd3521abb96e2,
type: 2}
m_UseShadowmask: 0

- target: {fileID: 400000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 125316, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}

propertyPath: m_LocalRotation.w
value: 0.70710677
objectReference: {fileID: 0}
- target: {fileID: 113398, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
m_IsPrefabParent: 0

propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 148330, guid: 548c56f4bcf4db24b8aa057e9846a005, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 548c56f4bcf4db24b8aa057e9846a005, type: 2}
m_IsPrefabParent: 0

- target: {fileID: 10832232, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 113398, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}

propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 113398, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
m_IsPrefabParent: 0

propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 113398, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
m_IsPrefabParent: 0

propertyPath: m_BoxProjection
value: 0
objectReference: {fileID: 0}
- target: {fileID: 10875500, guid: ad67cddd729fb4342be2063a3f5ad7cc, type: 2}
propertyPath: m_Shadows.m_Type
value: 1
objectReference: {fileID: 0}
- target: {fileID: 174602, guid: ad67cddd729fb4342be2063a3f5ad7cc, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 150350, guid: ad67cddd729fb4342be2063a3f5ad7cc, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: ad67cddd729fb4342be2063a3f5ad7cc, type: 2}
m_IsPrefabParent: 0

m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 902d7057599554443980f39fc36600c7, type: 2}
m_StaticBatchInfo:

propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 125316, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
m_IsPrefabParent: 0

- target: {fileID: 481682, guid: 548c56f4bcf4db24b8aa057e9846a005, type: 2}
propertyPath: m_LocalPosition.z
value: 0.9887328
objectReference: {fileID: 0}
- target: {fileID: 148330, guid: 548c56f4bcf4db24b8aa057e9846a005, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 548c56f4bcf4db24b8aa057e9846a005, type: 2}

m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 8e1c4508176be44de8988d5c20d0e608, type: 2}
m_StaticBatchInfo:

propertyPath: InitialModule.startSize.scalar
value: 0.25
objectReference: {fileID: 0}
- target: {fileID: 100008, guid: 4e5a0d387dc27394b81600988ad0216f, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 4e5a0d387dc27394b81600988ad0216f, type: 2}
m_IsPrefabParent: 0

propertyPath: m_LocalRotation.w
value: 0.70710677
objectReference: {fileID: 0}
- target: {fileID: 125316, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
m_IsPrefabParent: 0

propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 113398, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
m_IsPrefabParent: 0

- target: {fileID: 10870686, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 125316, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}

propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: 6200f0a42834b4d4dbb40255ff821cc5, type: 2}
- target: {fileID: 125316, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
m_IsPrefabParent: 0

- component: {fileID: 1853319970}
- component: {fileID: 1853319973}
- component: {fileID: 1853319974}
- component: {fileID: 1853319975}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

msaaSamples: 1
width: 1280
height: 720
thingToDoBeforeTest:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
forcedFrameRate: 60
waitForFrames: 30
--- !u!114 &1853319971
MonoBehaviour:
m_ObjectHideFlags: 0

m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8b9a305e18de0c04dbd257a21cd47087, type: 3}
m_Name:

m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1853319965}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 948f4100a11a5c24981795d21301da5c, type: 3}
m_Name:

sharpness: 0.25
stationaryBlending: 0.95
motionBlending: 0.85
subpixelMorphologicalAntialiasing:
quality: 2
mobileOptimized: 1
fastMode: 1
keepAlpha: 0
fog:
enabled: 1

m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &1853319975
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1853319965}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5919459e925c043deaaa564893bc3890, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1001 &1908995609
Prefab:
m_ObjectHideFlags: 0

- target: {fileID: 9500000, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 113398, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: ea3c2728ef33e3a4d99527a86cda6465, type: 2}

- target: {fileID: 400000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_LocalRotation.y
value: -0.000000029802322
objectReference: {fileID: 0}
- target: {fileID: 125316, guid: e5171f72421770240bd7c3989fe351e3, type: 2}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e5171f72421770240bd7c3989fe351e3, type: 2}

65
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/LightingData.asset
文件差异内容过多而无法显示
查看文件

999
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_dir.png
文件差异内容过多而无法显示
查看文件

17
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_dir.png.meta


fileFormatVersion: 2
guid: 32ba8f80fdcf4452bb40bdd0e4457de8
timeCreated: 1509632247
licenseType: Pro
serializedVersion: 4
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1

spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 100
spriteGenerateFallbackPhysicsShape: 1
singleChannelComponent: 0
- buildTarget: DefaultTexturePlatform
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:

1001
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件

17
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-0_comp_light.exr.meta


fileFormatVersion: 2
guid: 126b7b3b84319495182a2a11f780ec2c
timeCreated: 1509632247
licenseType: Pro
serializedVersion: 4
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1

spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 100
spriteGenerateFallbackPhysicsShape: 1
singleChannelComponent: 0
- buildTarget: DefaultTexturePlatform
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:

999
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_dir.png
文件差异内容过多而无法显示
查看文件

17
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_dir.png.meta


fileFormatVersion: 2
guid: 57b3187a54e804cebb5dcc3eab8eb763
timeCreated: 1509632247
licenseType: Pro
serializedVersion: 4
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1

spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 100
spriteGenerateFallbackPhysicsShape: 1
singleChannelComponent: 0
- buildTarget: DefaultTexturePlatform
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:

1001
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_light.exr
文件差异内容过多而无法显示
查看文件

17
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Lightmap-1_comp_light.exr.meta


fileFormatVersion: 2
guid: dff69b667a69348d8bf4847f520f1c36
timeCreated: 1509632247
licenseType: Pro
serializedVersion: 4
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1

spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 100
spriteGenerateFallbackPhysicsShape: 1
singleChannelComponent: 0
- buildTarget: DefaultTexturePlatform
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:

10
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ArchesMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ArchesMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _NORMALMAP _OCCLUSIONMAP _SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECULAR_COLOR
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.13197397
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

10
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/BloxMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: BloxMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _OCCLUSIONMAP _SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.36073104
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

21
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ClockGlassMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ClockGlassMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _ALPHABLEND_ON _EMISSION _SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _DstBlend: 10
- _DstBlend: 0
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.23503232
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SrcBlend: 5
- _SrcBlend: 1
- _Surface: 0
- _ZWrite: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.4573962, g: 0.56541884, b: 0.6911765, a: 0.21176471}
- _Emission: {r: 0, g: 0, b: 0, a: 0}

11
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ClockMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ClockMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP
_SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

11
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/DollhouseMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: DollhouseMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP
_SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.078125
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

10
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/DrawersMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: DrawersMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP _SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.68820536
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

10
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/EyesMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: EyesMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _RimPower: 3
- _Shininess: 0.20665379
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/FluffParticleMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: FluffParticleMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _ALPHABLEND_ON
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

disabledShaderPasses: []
disabledShaderPasses:
- SHADOWCASTER
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10

- _GlossinessSource: 0
- _GlossyReflections: 1
- _InvFade: 0.01
- _Metallic: 0

- _Shininess: 1
- _SpecSource: 0
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 0

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/GunMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: GunMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
_METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP _SPECULARHIGHLIGHTS_ON
_SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 5
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.45953777
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/HearseMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: HearseMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS
_LIGHTMAPPING_REALTIME _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP
_SPECULARHIGHLIGHTS_ON _SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 1
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.3706869
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/HellephantMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: HellephantMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _EMISSIONMAP _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS
_LIGHTMAPPING_REALTIME _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP
_SPECULARHIGHLIGHTS_ON _SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 1
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _RimPower: 2.464286
- _Shininess: 0.16094325
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

10
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/PlanksMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: PlanksMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP _SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.45953777
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/PlayerMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: PlayerMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
_METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP _SPECULARHIGHLIGHTS_ON
_SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 5
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.11509877
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/RobotMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
_METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP _SPECULARHIGHLIGHTS_ON
_SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 5
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0.403

- _Shininess: 0.6239918
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

10
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/SpinningTopMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SpinningTopMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _NORMALMAP _OCCLUSIONMAP _SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECULAR_COLOR
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.12016502
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

13
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/StarMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: StarMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _EMISSIONMAP _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS
_LIGHTMAPPING_REALTIME _SPECULARHIGHLIGHTS_ON _UVSEC_UV1
m_LightmapFlags: 1
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossMapScale: 1
- _Glossiness: 0.75
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.078125
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1

13
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/TrainMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: TrainMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
_NORMALMAP _OCCLUSIONMAP _SPECULARHIGHLIGHTS_ON _SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 5
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECULAR_COLOR
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.45953777
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/WallMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: WallMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
_METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP _SPECULARHIGHLIGHTS_ON
_SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 5
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _Shininess: 0.7575992
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

14
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ZombearMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ZombearMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _EMISSIONMAP _GLOSSYREFLECTIONS_ON _LIGHTMAPPING_DYNAMIC_LIGHTMAPS
_LIGHTMAPPING_REALTIME _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP
_SPECULARHIGHLIGHTS_ON _SPECULAR_SETUP _UVSEC_UV1
m_LightmapFlags: 1
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _RimPower: 2.375
- _Shininess: 0.15077282
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

11
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/Materials/CurrentMaterials/ZombunnyMaterial.mat


m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ZombunnyMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP _SPECGLOSSMAP
_SPECULAR_SETUP
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0

- _GlossinessSource: 0
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0

- _RimPower: 2.3303568
- _Shininess: 0.1829303
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1

47
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/PerfTracker.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PerfTracker : MonoBehaviour {
const float clipLength = 20.0f;
float elapsed = 0.0f;
float duration = 0.0f;
int frames = 0;
List<float> msData = new List<float>();
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
float dt = Time.deltaTime;
if (elapsed >= clipLength)
{
if (duration >= clipLength)
{
float averageFps = frames / duration;
float averageMs = 1000.0f * duration / frames;
msData.Sort();
float[] msArray = msData.ToArray();
Debug.LogError("AVG FPS: " + averageFps.ToString() + ", AVG MS: " + averageMs.ToString());
float medMs = msArray[msArray.Length / 2];
float medFps = 1.0f / medMs;
medMs *= 1000.0f;
Debug.LogError("MED FPS: " + medFps.ToString() + ", MED MS: " + medMs.ToString());
Application.Quit();
}
msData.Add(dt);
duration += dt;
++frames;
}
elapsed += dt;
}
}

11
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/PerfTracker.cs.meta


fileFormatVersion: 2
guid: 5919459e925c043deaaa564893bc3890
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

78
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/ReflectionProbe-0.exr.meta


fileFormatVersion: 2
guid: 4d536d9cd95ff4ac88bbbbaa37b40844
timeCreated: 1509632247
licenseType: Pro
TextureImporter:
fileIDToRecycleName:
8900000: generatedCubemap
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 1
seamlessCubemap: 1
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 0
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 2
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

1001
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/040_UpgradeScene/ReflectionProbe-0.exr
文件差异内容过多而无法显示
查看文件

正在加载...
取消
保存