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/fptl_cleanup
Julien Ignace 8 年前
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19ea7e56
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/Editor/BaseUnlitUI.cs

2
Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/Editor/BaseUnlitUI.cs


protected abstract void SetupMaterialKeywordsAndPassInternal(Material material);
protected abstract void MaterialPropertiesGUI(Material material);
protected abstract void VertexAnimationPropertiesGUI();
// This function will saiy if emissive is used or not regarding enlighten/PVR
// This function will say if emissive is used or not regarding enlighten/PVR
protected abstract bool ShouldEmissionBeEnabled(Material material);
protected virtual void FindBaseMaterialProperties(MaterialProperty[] props)

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