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HDRenderPipeline: Move remove tessellation option to a debug submenu

to avoid artist mistake
/fptl_cleanup
sebastienlagarde 8 年前
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18f8c46b
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      Assets/ScriptableRenderPipeline/HDRenderPipeline/Editor/HDRenderPipelineMenuItems.cs

2
Assets/ScriptableRenderPipeline/HDRenderPipeline/Editor/HDRenderPipelineMenuItems.cs


}
}
[MenuItem("HDRenderPipeline/Remove tessellation materials (not reversible)")]
[MenuItem("HDRenderPipeline/Debug/Remove tessellation materials (not reversible)")]
static void RemoveTessellationMaterials()
{
Object[] materials = Resources.FindObjectsOfTypeAll<Material>();

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