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Renamed files for the material editor.

/StackLitWork
Jean-Francois Fortin 7 年前
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184ecf60
共有 10 个文件被更改,包括 5 次插入5 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseStackLitUI.cs.meta
  2. 2
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/StackLitUI.cs.meta
  3. 2
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDStackLitUpgrader.cs.meta
  4. 4
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/StackLit/StackLit.cs.hlsl
  5. 0
      /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseStackLitUI.cs
  6. 0
      /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/StackLitUI.cs
  7. 0
      /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDStackLitUpgrader.cs
  8. 0
      /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseStackLitUI.cs.meta
  9. 0
      /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/StackLitUI.cs.meta
  10. 0
      /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDStackLitUpgrader.cs.meta

2
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseStackLitUI.cs.meta


fileFormatVersion: 2
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guid: 2f1bb2250c25e0349a5e349c8a6bf6a5
MonoImporter:
externalObjects: {}
serializedVersion: 2

2
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/StackLitUI.cs.meta


fileFormatVersion: 2
guid: 5cae14264af711542ad1a58d690262e0
guid: 1299689b419a58340b4da4d67c678769
MonoImporter:
externalObjects: {}
serializedVersion: 2

2
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDStackLitUpgrader.cs.meta


fileFormatVersion: 2
guid: 267783f9e84ba0e4d9998841fb5fcc6a
guid: bd783328d33b93f44be4f483863463df
MonoImporter:
externalObjects: {}
serializedVersion: 2

4
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/StackLit/StackLit.cs.hlsl


//
// UnityEngine.Experimental.Rendering.HDPipeline.StackLit+SurfaceData: static fields
//
#define DEBUGVIEW_STACKLIT_SURFACEDATA_COLOR (1100)
#define DEBUGVIEW_STACKLIT_SURFACEDATA_COLOR (1200)
#define DEBUGVIEW_STACKLIT_BSDFDATA_COLOR (1130)
#define DEBUGVIEW_STACKLIT_BSDFDATA_COLOR (1230)
// Generated from UnityEngine.Experimental.Rendering.HDPipeline.StackLit+SurfaceData
// PackingRules = Exact

/ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseUnlitUI.cs → /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseStackLitUI.cs

/ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitUI.cs → /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/StackLitUI.cs

/ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDUnlitUpgrader.cs → /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDStackLitUpgrader.cs

/ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseUnlitUI.cs.meta → /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/BaseStackLitUI.cs.meta

/ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitUI.cs.meta → /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/StackLitUI.cs.meta

/ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDUnlitUpgrader.cs.meta → /ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/StackLit/UnlitsToHDStackLitUpgrader.cs.meta

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