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// |
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// UnityEngine.Experimental.Rendering.HDPipeline.StackLit+SurfaceData: static fields |
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// |
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#define DEBUGVIEW_STACKLIT_SURFACEDATA_COLOR (1100) |
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#define DEBUGVIEW_STACKLIT_SURFACEDATA_COLOR (1200) |
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#define DEBUGVIEW_STACKLIT_BSDFDATA_COLOR (1130) |
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#define DEBUGVIEW_STACKLIT_BSDFDATA_COLOR (1230) |
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// Generated from UnityEngine.Experimental.Rendering.HDPipeline.StackLit+SurfaceData |
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// PackingRules = Exact |
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