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Add Ref images for osx

/main
Tim Cooper 6 年前
当前提交
1312c2f8
共有 7 个文件被更改,包括 263 次插入3 次删除
  1. 3
      TestProjects/ShaderGraph/ProjectSettings/EditorBuildSettings.asset
  2. 8
      TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor.meta
  3. 8
      TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor/Metal.meta
  4. 159
      TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor/Metal/MathNodes.png
  5. 88
      TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor/Metal/MathNodes.png.meta

3
TestProjects/ShaderGraph/ProjectSettings/EditorBuildSettings.asset


serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/Test01.unity
guid: 43c05c9811bc897488141f42f3160f0e
- enabled: 1
path: Assets/Scenes/MathNodes.unity
guid: a57ba07320e44f145ab52a48fadc4dca
m_configObjects: {}

8
TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor.meta


fileFormatVersion: 2
guid: 6a3f1b184ae36d84f8f6d72484e4b19e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor/Metal.meta


fileFormatVersion: 2
guid: 4d2ef2d302aae8e418b93748c31cbc4a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

159
TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor/Metal/MathNodes.png

之前 之后
宽度: 1280  |  高度: 720  |  大小: 75 KiB

88
TestProjects/ShaderGraph/Assets/ReferenceImages/Linear/OSXEditor/Metal/MathNodes.png.meta


fileFormatVersion: 2
guid: 3c283b0231ca6f54bbfccb739f53d491
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
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