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[HideInInspector, SerializeField] private ShadowData shadowData; |
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[HideInInspector, SerializeField] private ShadowData[] shadowDatas = new ShadowData[0]; |
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public int cascadeCount { get { return shadowCascadeCount; } } |
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public void GetShadowCascades( out int cascadeCount, out float[] cascadeRatios ) { cascadeCount = shadowCascadeCount; cascadeRatios = shadowCascadeRatios; } |
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public void GetShadowAlgorithm( out int algorithm, out int variant, out int precision ) { algorithm = shadowAlgorithm; variant = shadowVariant; precision = shadowPrecision; } |
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public void SetShadowAlgorithm( int algorithm, int variant, int precision, int format, int[] data ) |
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