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Changelog update

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Thomas 6 年前
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共有 1 个文件被更改,包括 3 次插入0 次删除
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      com.unity.render-pipelines.high-definition/CHANGELOG.md

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com.unity.render-pipelines.high-definition/CHANGELOG.md


### Fixed
- Fixed an issue where sometimes the deferred shadow texture would not be valid, causing wrong rendering.
### Changed
- Changed the way depth & color pyramids are built to be faster and better quality, thus improving the look of distortion and refraction.
## [3.3.0-preview]
### Added

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