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Update HDRP weeklog

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sebastienlagarde 6 年前
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共有 1 个文件被更改,包括 2 次插入0 次删除
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      com.unity.render-pipelines.high-definition/CHANGELOG.md

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com.unity.render-pipelines.high-definition/CHANGELOG.md


- Added an error message to say to use Metal or Vulkan when trying to use OpenGL API
- Added a new Fabric shader model that supports Silk and Cotton/Wool
- Added a new HDRP Lighting Debug mode to visualize Light Volumes for Point, Spot, Line, Rectangular and Reflection Probes
- Add support for reflection probe light layers
- Improve quality of anisotropic on IBL
### Fixed
- Fix an issue where the screen where darken when rendering camera preview

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