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if (EditorGUILayout.BeginFadeGroup(s.isSectionExpandedEnableTileAndCluster.faded)) |
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{ |
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EditorGUI.indentLevel++; |
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EditorGUILayout.PropertyField(p.isFptlEnabled, _.GetContent("Enable FPTL")); |
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EditorGUILayout.PropertyField(p.enableFptlForForwardOpaque, _.GetContent("Enable FPTL For Forward Opaque")); |
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EditorGUILayout.PropertyField(p.enableBigTilePrepass, _.GetContent("Enable Big Tile Prepass")); |
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EditorGUILayout.PropertyField(p.enableComputeLightEvaluation, _.GetContent("Enable Compute Light Evaluation")); |
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