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Test scene layered material textures filtering set to aniso16

/main
Julien Ignace 8 年前
当前提交
014f5626
共有 12 个文件被更改,包括 356 次插入28 次删除
  1. 36
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_BC.tga.meta
  2. 28
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_H.exr.meta
  3. 28
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_MSK.tga.meta
  4. 36
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_N.tga.meta
  5. 28
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_BC.tga.meta
  6. 32
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_H.tga.meta
  7. 28
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_MSK.tga.meta
  8. 28
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_N.tga.meta
  9. 36
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_BC.tga.meta
  10. 32
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_H.exr.meta
  11. 36
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_MSK.tga.meta
  12. 36
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_N.tga.meta

36
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_BC.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2

28
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_H.exr.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []

28
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_MSK.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2

36
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Ground_01_2x2_N.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2

28
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_BC.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0

32
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_H.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: 26
textureCompression: 1
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []

28
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_MSK.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0

28
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Needle_Moss_1x1_N.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 4096
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0

36
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_BC.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2

32
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_H.exr.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: 26
textureCompression: 1
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []

36
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_MSK.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2

36
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Ground/Textures/Sand_02_2x2_02_N.tga.meta


textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
filterMode: 2
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1

textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: 25
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: tvOS
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Windows Store Apps
maxTextureSize: 2048
textureFormat: -1
textureCompression: 2

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