您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
101 行
4.4 KiB
101 行
4.4 KiB
using System.Collections;
|
|
using System.Text.RegularExpressions;
|
|
using NUnit.Framework;
|
|
using Unity.Netcode.TestHelpers.Runtime;
|
|
using UnityEngine;
|
|
using UnityEngine.TestTools;
|
|
|
|
namespace Unity.Netcode.RuntimeTests
|
|
{
|
|
[TestFixture(ApprovalTimedOutTypes.ServerDoesNotRespond)]
|
|
[TestFixture(ApprovalTimedOutTypes.ClientDoesNotRequest)]
|
|
public class ConnectionApprovalTimeoutTests : NetcodeIntegrationTest
|
|
{
|
|
protected override int NumberOfClients => 1;
|
|
|
|
public enum ApprovalTimedOutTypes
|
|
{
|
|
ClientDoesNotRequest,
|
|
ServerDoesNotRespond
|
|
}
|
|
|
|
private ApprovalTimedOutTypes m_ApprovalFailureType;
|
|
|
|
public ConnectionApprovalTimeoutTests(ApprovalTimedOutTypes approvalFailureType)
|
|
{
|
|
m_ApprovalFailureType = approvalFailureType;
|
|
}
|
|
|
|
// Must be >= 2 since this is an int value and the test waits for timeout - 1 to try to verify it doesn't
|
|
// time out early
|
|
private const int k_TestTimeoutPeriod = 1;
|
|
|
|
private Regex m_ExpectedLogMessage;
|
|
private LogType m_LogType;
|
|
|
|
|
|
protected override IEnumerator OnSetup()
|
|
{
|
|
m_BypassConnectionTimeout = true;
|
|
return base.OnSetup();
|
|
}
|
|
|
|
protected override IEnumerator OnTearDown()
|
|
{
|
|
m_BypassConnectionTimeout = false;
|
|
return base.OnTearDown();
|
|
}
|
|
|
|
protected override void OnServerAndClientsCreated()
|
|
{
|
|
m_ServerNetworkManager.NetworkConfig.ClientConnectionBufferTimeout = k_TestTimeoutPeriod;
|
|
m_ServerNetworkManager.LogLevel = LogLevel.Developer;
|
|
m_ClientNetworkManagers[0].NetworkConfig.ClientConnectionBufferTimeout = k_TestTimeoutPeriod;
|
|
m_ClientNetworkManagers[0].LogLevel = LogLevel.Developer;
|
|
base.OnServerAndClientsCreated();
|
|
}
|
|
|
|
protected override IEnumerator OnStartedServerAndClients()
|
|
{
|
|
if (m_ApprovalFailureType == ApprovalTimedOutTypes.ServerDoesNotRespond)
|
|
{
|
|
// We catch (don't process) the incoming approval message to simulate the server not sending the approved message in time
|
|
m_ClientNetworkManagers[0].MessagingSystem.Hook(new MessageCatcher<ConnectionApprovedMessage>(m_ClientNetworkManagers[0]));
|
|
m_ExpectedLogMessage = new Regex("Timed out waiting for the server to approve the connection request.");
|
|
m_LogType = LogType.Log;
|
|
}
|
|
else
|
|
{
|
|
// We catch (don't process) the incoming connection request message to simulate a transport connection but the client never
|
|
// sends (or takes too long to send) the connection request.
|
|
m_ServerNetworkManager.MessagingSystem.Hook(new MessageCatcher<ConnectionRequestMessage>(m_ServerNetworkManager));
|
|
|
|
// For this test, we know the timed out client will be Client-1
|
|
m_ExpectedLogMessage = new Regex("Server detected a transport connection from Client-1, but timed out waiting for the connection request message.");
|
|
m_LogType = LogType.Warning;
|
|
}
|
|
yield return null;
|
|
}
|
|
|
|
[UnityTest]
|
|
public IEnumerator ValidateApprovalTimeout()
|
|
{
|
|
// Delay for half of the wait period
|
|
yield return new WaitForSeconds(k_TestTimeoutPeriod * 0.5f);
|
|
|
|
// Verify we haven't received the time out message yet
|
|
NetcodeLogAssert.LogWasNotReceived(LogType.Log, m_ExpectedLogMessage);
|
|
|
|
// Wait for 3/4s of the time out period to pass (totaling 1.25x the wait period)
|
|
yield return new WaitForSeconds(k_TestTimeoutPeriod * 0.75f);
|
|
|
|
// We should have the test relative log message by this time.
|
|
NetcodeLogAssert.LogWasReceived(m_LogType, m_ExpectedLogMessage);
|
|
|
|
// It should only have the host client connected
|
|
Assert.AreEqual(1, m_ServerNetworkManager.ConnectedClients.Count, $"Expected only one client when there were {m_ServerNetworkManager.ConnectedClients.Count} clients connected!");
|
|
Assert.AreEqual(0, m_ServerNetworkManager.PendingClients.Count, $"Expected no pending clients when there were {m_ServerNetworkManager.PendingClients.Count} pending clients!");
|
|
Assert.True(!m_ClientNetworkManagers[0].IsApproved, $"Expected the client to not have been approved, but it was!");
|
|
}
|
|
}
|
|
}
|