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30 行
1.2 KiB
30 行
1.2 KiB
// -----------------------------------------------------------------------------
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//
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// Use this runtime example C# file to develop runtime code.
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//
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// -----------------------------------------------------------------------------
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namespace UnityEngine.SubGroup.YourPackageName
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{
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/// <summary>
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/// Provide a general description of the public class.
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/// </summary>
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/// <remarks>
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/// Packages require XmlDoc documentation for ALL Package APIs.
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/// https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/xmldoc/xml-documentation-comments
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/// </remarks>
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public class MyPublicRuntimeExampleClass
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{
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/// <summary>
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/// Provide a description of what this private method does.
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/// </summary>
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/// <param name="parameter1"> Description of parameter 1 </param>
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/// <param name="parameter2"> Description of parameter 2 </param>
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/// <param name="parameter3"> Description of parameter 3 </param>
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/// <returns> Description of what the function returns </returns>
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public int CountThingsAndDoStuff(int parameter1, int parameter2, bool parameter3)
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{
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return parameter3 ? (parameter1 + parameter2) : (parameter1 - parameter2);
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}
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}
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}
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