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188 行
4.8 KiB
188 行
4.8 KiB
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UniGLTF;
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namespace VrmLib
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{
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public class VertexBuffer : IEnumerable<KeyValuePair<string, BufferAccessor>>
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{
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public Dictionary<string, BufferAccessor> VertexBuffers = new Dictionary<string, BufferAccessor>();
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public bool ContainsKey(string key)
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{
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return VertexBuffers.ContainsKey(key);
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}
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public IEnumerator<KeyValuePair<string, BufferAccessor>> GetEnumerator()
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{
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return VertexBuffers.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public void Add(string key, BufferAccessor accessor)
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{
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// if exists, over write
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VertexBuffers[key] = accessor;
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}
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public bool TryGetValue(string key, out BufferAccessor accessor)
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{
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return VertexBuffers.TryGetValue(key, out accessor);
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}
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public int Count
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{
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get
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{
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if (VertexBuffers.TryGetValue(PositionKey, out BufferAccessor buffer))
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{
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return buffer.Count;
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}
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return 0;
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}
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}
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public const string PositionKey = "POSITION";
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public BufferAccessor Positions
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{
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get
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{
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if (VertexBuffers.TryGetValue(PositionKey, out BufferAccessor buffer))
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{
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return buffer;
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}
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return null;
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}
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}
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public const string NormalKey = "NORMAL";
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public BufferAccessor Normals
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{
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get
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{
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if (VertexBuffers.TryGetValue(NormalKey, out BufferAccessor buffer))
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{
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return buffer;
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}
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return null;
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}
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}
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public const string TangentKey = "TANGENT";
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public const string ColorKey = "COLOR_0";
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public BufferAccessor Colors
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{
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get
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{
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if (VertexBuffers.TryGetValue(ColorKey, out BufferAccessor buffer))
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{
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return buffer;
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}
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return null;
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}
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}
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public const string TexCoordKey = "TEXCOORD_0";
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public BufferAccessor TexCoords
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{
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get
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{
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if (VertexBuffers.TryGetValue(TexCoordKey, out BufferAccessor buffer))
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{
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return buffer;
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}
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return null;
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}
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}
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public const string TexCoordKey2 = "TEXCOORD_1";
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public const string JointKey = "JOINTS_0";
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public BufferAccessor Joints
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{
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get
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{
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if (VertexBuffers.TryGetValue(JointKey, out BufferAccessor buffer))
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{
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return buffer;
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}
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return null;
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}
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}
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public const string WeightKey = "WEIGHTS_0";
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public BufferAccessor Weights
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{
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get
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{
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if (VertexBuffers.TryGetValue(WeightKey, out BufferAccessor buffer))
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{
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return buffer;
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}
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return null;
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}
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}
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public void RemoveTangent()
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{
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if (VertexBuffers.ContainsKey(TangentKey))
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{
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VertexBuffers.Remove(TangentKey);
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}
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}
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public int ByteLength
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{
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get
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{
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return VertexBuffers.Sum(x => x.Value.ByteLength);
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}
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}
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public void ValidateLength(string name = "")
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{
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foreach (var kv in VertexBuffers)
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{
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if (kv.Key == PositionKey) continue;
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if (kv.Value.Count != Count)
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{
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var msg = "vertex attribute not same length";
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if (!string.IsNullOrEmpty(name))
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{
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msg = $"{name}: {msg}";
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}
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throw new ArgumentException(msg);
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}
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}
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}
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public void ValidateNAN()
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{
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foreach (var kv in VertexBuffers)
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{
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if (kv.Value.ComponentType == AccessorValueType.FLOAT)
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{
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var values = kv.Value.GetSpan<float>(false);
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int i = 0;
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foreach (var f in values)
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{
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if (float.IsNaN(f)) throw new ArithmeticException("float error");
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++i;
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}
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}
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}
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}
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public VertexBuffer()
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{
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}
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}
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}
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