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187 行
8.2 KiB
187 行
8.2 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Unity.Collections;
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using Unity.Collections.LowLevel.Unsafe;
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using UnityEngine;
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using UnityEngine.Profiling;
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using UniVRM10.FastSpringBones.Blittables;
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namespace UniVRM10.FastSpringBones.System
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{
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/// <summary>
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/// ひとつのVRMに紐づくFastSpringBoneに関連したバッファを保持するクラス
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/// </summary>
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public class FastSpringBoneBuffer : IDisposable
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{
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// NOTE: これらはFastSpringBoneBufferCombinerによってバッチングされる
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public NativeArray<BlittableSpring> Springs { get; }
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public NativeArray<BlittableJoint> Joints { get; }
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public NativeArray<BlittableCollider> Colliders { get; }
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public NativeArray<BlittableLogic> Logics { get; }
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public NativeArray<BlittableTransform> BlittableTransforms { get; }
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public Transform[] Transforms { get; }
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public bool IsDisposed { get; private set; }
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// NOTE: これは更新頻度が高くバッチングが難しいため、ランダムアクセスを許容してメモリへ直接アクセスする
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// 生のヒープ領域は扱いにくいので長さ1のNativeArrayで代用
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private NativeArray<BlittableExternalData> _externalData;
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public BlittableExternalData ExternalData
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{
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get => _externalData[0];
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set => _externalData[0] = value;
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}
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public unsafe FastSpringBoneBuffer(IReadOnlyList<FastSpringBoneSpring> springs,
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BlittableExternalData externalData,
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bool simulateLastBone = false)
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{
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Profiler.BeginSample("FastSpringBone.ConstructBuffers");
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_externalData = new NativeArray<BlittableExternalData>(1, Allocator.Persistent);
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ExternalData = externalData;
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// Transformの列挙
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Profiler.BeginSample("FastSpringBone.ConstructBuffers.ConstructTransformBuffer");
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var transformHashSet = new HashSet<Transform>();
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foreach (var spring in springs)
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{
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foreach (var joint in spring.joints)
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{
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transformHashSet.Add(joint.Transform);
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if (joint.Transform.parent != null) transformHashSet.Add(joint.Transform.parent);
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}
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foreach (var collider in spring.colliders)
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{
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transformHashSet.Add(collider.Transform);
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}
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if (spring.center != null) transformHashSet.Add(spring.center);
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}
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var transforms = transformHashSet.ToArray();
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var transformIndexDictionary = transforms.Select((trs, index) => (trs, index))
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.ToDictionary(tuple => tuple.trs, tuple => tuple.index);
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Profiler.EndSample();
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// 各種bufferの構築
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Profiler.BeginSample("FastSpringBone.ConstructBuffers.ConstructBuffers");
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var blittableColliders = new List<BlittableCollider>();
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var blittableJoints = new List<BlittableJoint>();
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var blittableSprings = new List<BlittableSpring>();
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var blittableLogics = new List<BlittableLogic>();
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foreach (var spring in springs)
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{
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var blittableSpring = new BlittableSpring
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{
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colliderSpan = new BlittableSpan
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{
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startIndex = blittableColliders.Count,
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count = spring.colliders.Length,
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},
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logicSpan = new BlittableSpan
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{
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startIndex = blittableJoints.Count,
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count = simulateLastBone ? spring.joints.Length : spring.joints.Length - 1,
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},
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centerTransformIndex = spring.center ? transformIndexDictionary[spring.center] : -1,
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ExternalData = (BlittableExternalData*) _externalData.GetUnsafePtr()
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};
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blittableSprings.Add(blittableSpring);
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blittableColliders.AddRange(spring.colliders.Select(collider =>
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{
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var blittable = collider.Collider;
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blittable.transformIndex = transformIndexDictionary[collider.Transform];
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return blittable;
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}));
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blittableJoints.AddRange(spring.joints
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.Take(simulateLastBone ? spring.joints.Length : spring.joints.Length - 1).Select(joint =>
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{
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var blittable = joint.Joint;
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return blittable;
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}));
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for (var i = 0; i < (simulateLastBone ? spring.joints.Length : spring.joints.Length - 1); ++i)
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{
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var joint = spring.joints[i];
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var tailJoint = i + 1 < spring.joints.Length ? spring.joints[i + 1] : (FastSpringBoneJoint?) null;
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var parentJoint = i - 1 >= 0 ? spring.joints[i - 1] : (FastSpringBoneJoint?) null;
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var localPosition = Vector3.zero;
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if (tailJoint.HasValue)
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{
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localPosition = tailJoint.Value.Transform.localPosition;
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}
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else
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{
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if (parentJoint.HasValue)
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{
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var delta = joint.Transform.position - parentJoint.Value.Transform.position;
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localPosition =
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joint.Transform.worldToLocalMatrix.MultiplyPoint(joint.Transform.position + delta);
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}
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else
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{
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localPosition = Vector3.down;
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}
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}
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var scale = tailJoint.HasValue ? tailJoint.Value.Transform.lossyScale : joint.Transform.lossyScale;
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var localChildPosition =
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new Vector3(
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localPosition.x * scale.x,
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localPosition.y * scale.y,
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localPosition.z * scale.z
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);
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var worldChildPosition = joint.Transform.TransformPoint(localChildPosition);
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var currentTail = spring.center != null
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? spring.center.InverseTransformPoint(worldChildPosition)
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: worldChildPosition;
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var parent = joint.Transform.parent;
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blittableLogics.Add(new BlittableLogic
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{
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headTransformIndex = transformIndexDictionary[joint.Transform],
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parentTransformIndex = parent != null ? transformIndexDictionary[parent] : -1,
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currentTail = currentTail,
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prevTail = currentTail,
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localRotation = joint.DefaultLocalRotation,
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boneAxis = localChildPosition.normalized,
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length = localChildPosition.magnitude
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});
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}
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}
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Profiler.EndSample();
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// 各種bufferの初期化
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Profiler.BeginSample("FastSpringBone.ConstructBuffers.ConstructNativeArrays");
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Springs = new NativeArray<BlittableSpring>(blittableSprings.ToArray(), Allocator.Persistent);
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Joints = new NativeArray<BlittableJoint>(blittableJoints.ToArray(), Allocator.Persistent);
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Colliders = new NativeArray<BlittableCollider>(blittableColliders.ToArray(), Allocator.Persistent);
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Logics = new NativeArray<BlittableLogic>(blittableLogics.ToArray(), Allocator.Persistent);
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BlittableTransforms = new NativeArray<BlittableTransform>(transforms.Length, Allocator.Persistent);
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Transforms = transforms.ToArray();
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Profiler.EndSample();
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Profiler.EndSample();
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}
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public void Dispose()
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{
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if (IsDisposed) return;
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IsDisposed = true;
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Springs.Dispose();
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Joints.Dispose();
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BlittableTransforms.Dispose();
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Colliders.Dispose();
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Logics.Dispose();
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_externalData.Dispose();
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}
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}
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}
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