您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

721 行
21 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LightMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords:
- _EMISSION
m_InvalidKeywords: []
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- GRABPASS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Metallic_rougness:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Normal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Normal_map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Thickness:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- WorldSpaceNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AO_UV2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BackTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CubemapAsset_df9e1b361a7648309f8dd1894337cfc0_Out_0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DecalTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Depht_hairs:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Detail:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailBump:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Diffuse:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DownTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ExtraTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FrontTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GltfMetallicRoughnessTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GltfOcclusionTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Hair_IDS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Illum:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LeftTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainBump:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatcapTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Opacity:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Parallax_map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ReceiveShadowTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RightTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RimTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RimTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_3afb238cfbf74f41bd63cee8c4261d45_Texture_1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_714e0c8dc77d4edc9ebf45ab66699fc2_Texture_1:
m_Texture: {fileID: 2800000, guid: f83302e215e627c4fbb481f362284a42, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_a03a3719af244583bf6dcb2294b41f3b_Texture_1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_a5ca01abf778432bbd4a32ef25f0e9e5_Texture_1:
m_Texture: {fileID: 2800000, guid: 1788a8fcad686764b85879812c7d1540, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadeTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadeTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingShiftTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowOffset:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SphereAdd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TerrainHolesTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TexA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TexB:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2DAsset_55e28f57ae444332a04b86e226fc8903_Out_0:
m_Texture: {fileID: 2800000, guid: 1bf81a6eec56ada489fa644c74da1289, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2DAsset_b5d1ca7cc2764bc58908fe2d4fe5be2c_Out_0:
m_Texture: {fileID: 2800000, guid: 0629643204321e041a0abb4dd8950a4a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TextureRamp:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TextureSample:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TextureSample0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TextureSample1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThirdTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TranslucencyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UnityMetallicSmoothTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UnityOcclusionTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UpTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UvAnimMaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UvAnimMaskTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WindNoiseTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- smoothness:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Depth: 1
- Emissive_intensity: 0
- Emissive_power: 1
- HitFlashProgress: 0
- Parallax_intensity: 0
- PixelSnap: 0
- Roughness: 0
- Roughness_intensity: 0
- _ALpha_Clipping: 0
- _AO: 2.4
- _AO_intensity: 1
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaMode: 0
- _AlphaToMask: 0
- _Alpha_Falloff: 3
- _Ambient: 0.5
- _Anisotropic_Mask: 0
- _Anisotropic_offset: 0
- _AtmosphereThickness: 1
- _BaseLight: 0.35
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BillboardKwToggle: 0
- _BillboardShadowFade: 0.5
- _Blend: 0
- _BlendMode: 0
- _BlendOp: 0
- _Brightness: 1.49
- _BumpFace: 0
- _BumpOutline: 0
- _BumpScale: 1
- _BurnSpeed: -0.75
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Color1Level: 0.35
- _ColorBlend: 0.65
- _ColorMask: 15
- _ColorMode: 0
- _Color_Fade_power: 0
- _Cull: 2
- _CullMode: 2
- _Cutoff: 0.5
- _DebugMode: 0
- _DepthFade: 0
- _Depth_strenght: 0.2
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _Diffuse: 0.5
- _DiffusePower: 1
- _Distance: 0
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _Dither_power: 1.3
- _DoubleSided: 0
- _DstBlend: 0
- _Effect_Thickness: 0.2
- _Emission: 1
- _EmissionEnabled: 0
- _Emission_strength: 0
- _EnableExternalAlpha: 0
- _EnvironmentReflections: 1
- _Exposure: 1
- _FaceDilate: 0
- _FaceShininess: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _FlipbookMode: 0
- _FoamDistance: 0.05
- _FoamHardness: 0.33
- _FoamOpacity: 0.65
- _FoamScale: 0.2
- _FoamSpeed: 0.125
- _Focus: -100
- _FresnelIntensity: 0.4
- _Fresnel_Thickness: 10
- _Gauntlet_Charged: 0
- _GiEqualization: 0.9
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GltfMetallicFactor: 0
- _GltfRoughnessFactor: 0
- _GradientScale: 5
- _Hair_color_Variants_power: 0
- _Height: 0
- _HueVariationKwToggle: 0
- _IOR: 0
- _ImageType: 0
- _IndirectLightIntensity: 0.1
- _InvFade: 1
- _IsLegacySquaredRoughness: 0
- _Layout: 0
- _Level: 0
- _LightAngle: 3.1416
- _LightColorAttenuation: 0
- _LightingEnabled: 0
- _MToonVersion: 39
- _M_AlphaToMask: 0
- _M_CullMode: 2
- _M_DebugMode: 0
- _M_DstBlend: 0
- _M_EditMode: 0
- _M_SrcBlend: 1
- _M_ZWrite: 1
- _Mapping: 1
- _MaskEdgeSoftness: 0.01
- _MaskInverse: 0
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _MaskWipeControl: 0.5
- _Metallic: 0
- _MirrorOnBack: 0
- _Mode: 0
- _NormalMapKwToggle: 0
- _Normal_Strenght: 1
- _Normal_Strength: 1
- _Occlusion: 7.5
- _OcclusionStrength: 1
- _Offset: 0.125
- _Opacity: 0.5
- _OpacityCutoff: 0.1
- _OpacityDepth: 6.5
- _OutlineColorMode: 0
- _OutlineCullMode: 1
- _OutlineLightingMix: 1
- _OutlineScaledMaxDistance: 1
- _OutlineShininess: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.5
- _OutlineWidthMode: 0
- _Padding: 0
- _Parallax: 0.005
- _PerspectiveFilter: 0.875
- _Power_Color_Bright: 1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadowRate: 1
- _ReceiveShadows: 1
- _ReflectionsCutoff: 0.35
- _ReflectionsCutoffScale: 3
- _ReflectionsCutoffScrollSpeed: -0.025
- _ReflectionsOpacity: 0.65
- _ReflectionsScale: 4.8
- _ReflectionsScrollSpeed: 0.05
- _Reflectivity: 10
- _RenderQueueOffset: 0
- _RimFactor: 0
- _RimFresnelPower: 1
- _RimLift: 0
- _RimLightingMix: 0
- _RimReverse: 0
- _Rotation: 0
- _Scale: 1
- _ScaleRatioA: 1
- _ScaleRatioB: 1
- _ScaleRatioC: 1
- _ScaleX: 1
- _ScaleY: 1
- _ShadeShift: 0
- _ShadeToony: 0.9
- _ShaderFlags: 0
- _Shading: 0
- _ShadingGradeRate: 1
- _ShadingShiftFactor: -0.05
- _ShadingShiftTexScale: 1
- _ShadingToonyFactor: 0.95
- _ShadowStrength: 1
- _ShallowColorDepth: 2.75
- _Sharpness: 0
- _Shininess: 0.7
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SparkleIntensity: 0
- _SpecularHighlights: 1
- _SpecularPower: 2
- _SquashAmount: 1
- _SrcBlend: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Strength: 0.2
- _SubsurfaceIndirect: 0.25
- _SubsurfaceKwToggle: 0
- _SunDisk: 2
- _SunSize: 0.04
- _SunSizeConvergence: 5
- _Surface: 0
- _Texel: 0.0078125
- _TextureHeight: 512
- _TextureWidth: 512
- _Thickness_Map_power: 1
- _TranslucencyViewDependency: 0.7
- _Transparency: 0
- _TransparentWithZWrite: 0
- _TwoSided: 2
- _UVSec: 0
- _UV_Tile_Select: 0
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _UnitySmoothness: 1
- _UseCrystalSparkle: 1
- _UseUIAlphaClip: 0
- _Use_Flipbook_Select: 0
- _UvAnimRotation: 0
- _UvAnimRotationSpeed: 0
- _UvAnimScrollX: 0
- _UvAnimScrollXSpeed: 0
- _UvAnimScrollY: 0
- _UvAnimScrollYSpeed: 0
- _VColBlendMode: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WaveAmplitude: 0.5
- _WaveIntensity: 0.15
- _WaveSpeed: 1
- _Waves: 1
- _WeightBold: 0.5
- _WeightNormal: 0
- _WindJitter: 0.1
- _WindQuality: 0
- _WindScroll: 0.1
- _WireThickness: 100
- _WorkflowMode: 1
- _ZWrite: 1
- _normal_strength: 1
- _power_Color_Dark: 0
- _specular_power: 0
- _value: 0.5
- normal_intensity: 0
m_Colors:
- Emissive_Color: {r: 0, g: 0, b: 0, a: 0}
- Emissive_color: {r: 0, g: 0, b: 0, a: 0}
- SSS_Color: {r: 1, g: 0, b: 0, a: 0}
- Tiling: {r: 1, g: 1, b: 0, a: 0}
- _AO_Color: {r: 0, g: 0, b: 0, a: 0}
- _Anisotropic_direction: {r: 0, g: 0, b: 0, a: 0}
- _BaseColor: {r: 0.2264151, g: 0.2264151, b: 0.2264151, a: 1}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Color: {r: 0.22641507, g: 0.22641507, b: 0.22641507, a: 1}
- _Color1: {r: 0, g: 0, b: 0, a: 1}
- _Color2: {r: 1, g: 1, b: 1, a: 0}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _ColorOverlay: {r: 0, g: 0, b: 0, a: 0}
- _Color_1: {r: 256, g: 18.18708, b: 0, a: 0}
- _Color_tone1: {r: 0.5514417, g: 0, b: 1, a: 0}
- _Color_tone2: {r: 0.13933036, g: 0, b: 1, a: 0}
- _Color_white_area: {r: 1, g: 1, b: 1, a: 0}
- _Contour_Color: {r: 1670.526, g: 5814.714, b: 6135.969, a: 0}
- _DeepColor: {r: 0, g: 0.33333328, b: 0.8509804, a: 1}
- _Diffuse_color: {r: 1, g: 1, b: 1, a: 0}
- _EmisColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0}
- _Emission: {r: 1, g: 0.95003486, b: 0.033018887, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_color: {r: 0.8679245, g: 0.84377116, b: 0, a: 0}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _Flipbook__Width_Height: {r: 2, g: 2, b: 0, a: 0}
- _FoamColor: {r: 0.8705882, g: 0.8705882, b: 0.8705882, a: 1}
- _FresnelColor: {r: 0.8313726, g: 0.8313726, b: 0.8313726, a: 1}
- _GauntletPalm_Color: {r: 417.6314, g: 1453.678, b: 1533.992, a: 0}
- _Gem_Color: {r: 0, g: 0, b: 0, a: 0}
- _Glass_color: {r: 0, g: 0, b: 0, a: 0}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _GroundColor: {r: 0.36899996, g: 0.34899998, b: 0.34099993, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _HueVariationColor: {r: 1, g: 0.5, b: 0, a: 0.1}
- _Impact_Position: {r: 0, g: 0, b: 0, a: 0}
- _InnerColor: {r: 0, g: 0.5678591, b: 1, a: 0}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _MaskEdgeColor: {r: 1, g: 1, b: 1, a: 1}
- _MatcapColor: {r: 0, g: 0, b: 0, a: 1}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
- _RimColor: {r: 0, g: 0, b: 0, a: 1}
- _ShadeColor: {r: 0.96999997, g: 0.81, b: 0.86, a: 1}
- _ShallowColor: {r: 0, g: 0.6117647, b: 1, a: 1}
- _Skin_First_layer: {r: 0, g: 0, b: 0, a: 0}
- _Skin_first_layer_color: {r: 0, g: 0, b: 0, a: 0}
- _Skin_second_layer: {r: 1, g: 1, b: 1, a: 0}
- _SkyTint: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _SparkleColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _Specular: {r: 0, g: 0, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _SubsurfaceColor: {r: 1, g: 1, b: 1, a: 1}
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
- _TopColor: {r: 1, g: 0, b: 0.24241966, a: 0}
- _TranslucencyColor: {r: 0.73, g: 0.85, b: 0.40999997, a: 1}
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
m_BuildTextureStacks: []
--- !u!114 &2394071935107640625
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5